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Public Types | Public Member Functions | List of all members
MWGui::WindowBase Class Reference

#include <windowbase.hpp>

Inheritance diagram for MWGui::WindowBase:
Collaboration diagram for MWGui::WindowBase:

Public Types

typedef
MyGUI::delegates::CMultiDelegate1
< WindowBase * > 
EventHandle_WindowBase
 

Public Member Functions

 WindowBase (const std::string &parLayout)
 
virtual MyGUI::Widget * getDefaultKeyFocus ()
 
virtual void setPtr (const MWWorld::Ptr &ptr)
 Open this object in the GUI, for windows that support it. More...
 
virtual void onFrame (float duration)
 Called every frame if the window is in an active GUI mode. More...
 
virtual void onOpen ()
 Notify that window has been made visible. More...
 
virtual void onClose ()
 Notify that window has been hidden. More...
 
virtual bool exit ()
 Gracefully exits the window. More...
 
virtual void setVisible (bool visible)
 Sets the visibility of the window. More...
 
bool isVisible ()
 Returns the visibility state of the window. More...
 
void center ()
 
virtual void clear ()
 Clear any state specific to the running game. More...
 
virtual void onResChange (int width, int height)
 Called when GUI viewport changes size. More...
 
- Public Member Functions inherited from MWGui::Layout
 Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr)
 
virtual ~Layout ()
 
MyGUI::Widget * getWidget (const std::string &_name)
 
template<typename T >
void getWidget (T *&_widget, const std::string &_name)
 
void setCoord (int x, int y, int w, int h)
 
void setText (const std::string &name, const std::string &caption)
 
void setTitle (const std::string &title)
 

Additional Inherited Members

- Public Attributes inherited from MWGui::Layout
MyGUI::Widget * mMainWidget
 
- Protected Attributes inherited from MWGui::Layout
std::string mPrefix
 
std::string mLayoutName
 
MyGUI::VectorWidgetPtr mListWindowRoot
 

Member Typedef Documentation

typedef MyGUI::delegates::CMultiDelegate1<WindowBase*> MWGui::WindowBase::EventHandle_WindowBase

Constructor & Destructor Documentation

WindowBase::WindowBase ( const std::string &  parLayout)

Member Function Documentation

void WindowBase::center ( )
virtual void MWGui::WindowBase::clear ( )
inlinevirtual
virtual bool MWGui::WindowBase::exit ( )
inlinevirtual
virtual MyGUI::Widget* MWGui::WindowBase::getDefaultKeyFocus ( )
inlinevirtual

Reimplemented in MWGui::InteractiveMessageBox, and MWGui::PersuasionDialog.

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bool WindowBase::isVisible ( )

Returns the visibility state of the window.

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virtual void MWGui::WindowBase::onClose ( )
inlinevirtual

Notify that window has been hidden.

Reimplemented in anonymous_namespace{journalwindow.cpp}::JournalWindowImpl, MWGui::WindowModal, MWGui::RaceDialog, and MWGui::ContainerWindow.

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virtual void MWGui::WindowBase::onFrame ( float  duration)
inlinevirtual

Called every frame if the window is in an active GUI mode.

Reimplemented in MWGui::MapWindow, MWGui::SpellCreationDialog, MWGui::DialogueWindow, MWGui::ReviewDialog, MWGui::HUD, MWGui::InventoryWindow, MWGui::ContainerWindow, MWGui::MainMenu, MWGui::WaitDialog, MWGui::TradeWindow, MWGui::SpellBuyingWindow, MWGui::CompanionWindow, MWGui::EnchantingDialog, MWGui::StatsWindow, MWGui::TrainingWindow, MWGui::SpellWindow, MWGui::JailScreen, and MWGui::DebugWindow.

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virtual void MWGui::WindowBase::onOpen ( )
inlinevirtual
virtual void MWGui::WindowBase::onResChange ( int  width,
int  height 
)
inlinevirtual
virtual void MWGui::WindowBase::setPtr ( const MWWorld::Ptr ptr)
inlinevirtual
void WindowBase::setVisible ( bool  visible)
virtual

Sets the visibility of the window.

Reimplemented from MWGui::Layout.

Reimplemented in anonymous_namespace{journalwindow.cpp}::JournalWindowImpl, MWGui::MapWindow, MWGui::LoadingScreen, MWGui::MainMenu, and MWGui::JournalWindow.

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The documentation for this class was generated from the following files: