#include <messagebox.hpp>
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| InteractiveMessageBox (MessageBoxManager &parMessageBoxManager, const std::string &message, const std::vector< std::string > &buttons) |
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void | mousePressed (MyGUI::Widget *_widget) |
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int | readPressedButton () |
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MyGUI::Widget * | getDefaultKeyFocus () override |
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virtual bool | exit () override |
| Gracefully exits the window. More...
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| WindowModal (const std::string &parLayout) |
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virtual void | onOpen () override |
| Notify that window has been made visible. More...
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virtual void | onClose () override |
| Notify that window has been hidden. More...
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| WindowBase (const std::string &parLayout) |
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virtual void | setPtr (const MWWorld::Ptr &ptr) |
| Open this object in the GUI, for windows that support it. More...
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virtual void | onFrame (float duration) |
| Called every frame if the window is in an active GUI mode. More...
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virtual void | setVisible (bool visible) |
| Sets the visibility of the window. More...
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bool | isVisible () |
| Returns the visibility state of the window. More...
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void | center () |
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virtual void | clear () |
| Clear any state specific to the running game. More...
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virtual void | onResChange (int width, int height) |
| Called when GUI viewport changes size. More...
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| Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr) |
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virtual | ~Layout () |
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MyGUI::Widget * | getWidget (const std::string &_name) |
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template<typename T > |
void | getWidget (T *&_widget, const std::string &_name) |
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void | setCoord (int x, int y, int w, int h) |
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void | setText (const std::string &name, const std::string &caption) |
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void | setTitle (const std::string &title) |
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MWGui::InteractiveMessageBox::InteractiveMessageBox |
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MessageBoxManager & |
parMessageBoxManager, |
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const std::string & |
message, |
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const std::vector< std::string > & |
buttons |
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) |
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void MWGui::InteractiveMessageBox::buttonActivated |
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MyGUI::Widget * |
_widget | ) |
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private |
virtual bool MWGui::InteractiveMessageBox::exit |
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inlineoverridevirtual |
MyGUI::Widget * MWGui::InteractiveMessageBox::getDefaultKeyFocus |
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overridevirtual |
void MWGui::InteractiveMessageBox::mousePressed |
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MyGUI::Widget * |
_widget | ) |
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int MWGui::InteractiveMessageBox::readPressedButton |
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int MWGui::InteractiveMessageBox::mButtonPressed |
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private |
std::vector<MyGUI::Button*> MWGui::InteractiveMessageBox::mButtons |
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private |
MyGUI::Widget* MWGui::InteractiveMessageBox::mButtonsWidget |
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private |
bool MWGui::InteractiveMessageBox::mMarkedToDelete |
MyGUI::EditBox* MWGui::InteractiveMessageBox::mMessageWidget |
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private |
The documentation for this class was generated from the following files: