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OpenMW
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#include <spellwindow.hpp>
Public Member Functions | |
| SpellWindow (DragAndDrop *drag) | |
| virtual | ~SpellWindow () |
| void | updateSpells () |
| void | onFrame (float dt) |
| Called every frame if the window is in an active GUI mode. More... | |
| void | cycle (bool next) |
| Cycle to next/previous spell. More... | |
Public Member Functions inherited from MWGui::WindowPinnableBase | |
| WindowPinnableBase (const std::string &parLayout) | |
| bool | pinned () |
| void | setPinned (bool pinned) |
| void | setPinButtonVisible (bool visible) |
Public Member Functions inherited from MWGui::WindowBase | |
| WindowBase (const std::string &parLayout) | |
| virtual MyGUI::Widget * | getDefaultKeyFocus () |
| virtual void | setPtr (const MWWorld::Ptr &ptr) |
| Open this object in the GUI, for windows that support it. More... | |
| virtual void | onClose () |
| Notify that window has been hidden. More... | |
| virtual bool | exit () |
| Gracefully exits the window. More... | |
| virtual void | setVisible (bool visible) |
| Sets the visibility of the window. More... | |
| bool | isVisible () |
| Returns the visibility state of the window. More... | |
| void | center () |
| virtual void | clear () |
| Clear any state specific to the running game. More... | |
| virtual void | onResChange (int width, int height) |
| Called when GUI viewport changes size. More... | |
Public Member Functions inherited from MWGui::Layout | |
| Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr) | |
| virtual | ~Layout () |
| MyGUI::Widget * | getWidget (const std::string &_name) |
| template<typename T > | |
| void | getWidget (T *&_widget, const std::string &_name) |
| void | setCoord (int x, int y, int w, int h) |
| void | setText (const std::string &name, const std::string &caption) |
| void | setTitle (const std::string &title) |
Public Member Functions inherited from MWGui::NoDrop | |
| NoDrop (DragAndDrop *drag, MyGUI::Widget *widget) | |
| void | onFrame (float dt) |
| virtual void | setAlpha (float alpha) |
Protected Member Functions | |
| void | onEnchantedItemSelected (MWWorld::Ptr item, bool alreadyEquipped) |
| void | onSpellSelected (const std::string &spellId) |
| void | onModelIndexSelected (SpellModel::ModelIndex index) |
| void | onFilterChanged (MyGUI::EditBox *sender) |
| void | onDeleteSpellAccept () |
| void | askDeleteSpell (const std::string &spellId) |
| virtual void | onPinToggled () |
| virtual void | onTitleDoubleClicked () |
| virtual void | onOpen () |
| Notify that window has been made visible. More... | |
Protected Attributes | |
| MyGUI::Widget * | mEffectBox |
| std::string | mSpellToDelete |
| SpellView * | mSpellView |
| SpellIcons * | mSpellIcons |
| MyGUI::EditBox * | mFilterEdit |
Protected Attributes inherited from MWGui::WindowPinnableBase | |
| MyGUI::Widget * | mPinButton |
| bool | mPinned |
Protected Attributes inherited from MWGui::Layout | |
| std::string | mPrefix |
| std::string | mLayoutName |
| MyGUI::VectorWidgetPtr | mListWindowRoot |
Private Attributes | |
| float | mUpdateTimer |
Additional Inherited Members | |
Public Types inherited from MWGui::WindowBase | |
| typedef MyGUI::delegates::CMultiDelegate1 < WindowBase * > | EventHandle_WindowBase |
Public Attributes inherited from MWGui::Layout | |
| MyGUI::Widget * | mMainWidget |
| MWGui::SpellWindow::SpellWindow | ( | DragAndDrop * | drag | ) |
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| void MWGui::SpellWindow::cycle | ( | bool | next | ) |
Cycle to next/previous spell.
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Called every frame if the window is in an active GUI mode.
Reimplemented from MWGui::WindowBase.
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Notify that window has been made visible.
Reimplemented from MWGui::WindowBase.
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| void MWGui::SpellWindow::updateSpells | ( | ) |
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1.8.6