#include <tradewindow.hpp>
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| | TradeWindow () |
| |
| void | setPtr (const MWWorld::Ptr &actor) |
| | Open this object in the GUI, for windows that support it. More...
|
| |
| void | onFrame (float dt) |
| | Called every frame if the window is in an active GUI mode. More...
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| |
| void | clear () |
| | Clear any state specific to the running game. More...
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| |
| void | borrowItem (int index, size_t count) |
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| void | returnItem (int index, size_t count) |
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| int | getMerchantServices () |
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| virtual bool | exit () |
| | Gracefully exits the window. More...
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| |
| virtual void | resetReference () |
| |
| | WindowBase (const std::string &parLayout) |
| |
| virtual MyGUI::Widget * | getDefaultKeyFocus () |
| |
| virtual void | onOpen () |
| | Notify that window has been made visible. More...
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| |
| virtual void | onClose () |
| | Notify that window has been hidden. More...
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| |
| virtual void | setVisible (bool visible) |
| | Sets the visibility of the window. More...
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| |
| bool | isVisible () |
| | Returns the visibility state of the window. More...
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| |
| void | center () |
| |
| virtual void | onResChange (int width, int height) |
| | Called when GUI viewport changes size. More...
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| |
| | Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr) |
| |
| virtual | ~Layout () |
| |
| MyGUI::Widget * | getWidget (const std::string &_name) |
| |
| template<typename T > |
| void | getWidget (T *&_widget, const std::string &_name) |
| |
| void | setCoord (int x, int y, int w, int h) |
| |
| void | setText (const std::string &name, const std::string &caption) |
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| void | setTitle (const std::string &title) |
| |
| | ReferenceInterface () |
| |
| virtual | ~ReferenceInterface () |
| |
| void | checkReferenceAvailable () |
| | closes the window, if the MW-reference has become unavailable More...
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| |
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| void | sellToNpc (const MWWorld::Ptr &item, int count, bool boughtItem) |
| | only used for adjusting the gold balance More...
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| |
| void | buyFromNpc (const MWWorld::Ptr &item, int count, bool soldItem) |
| | only used for adjusting the gold balance More...
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| |
| void | updateOffer () |
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| void | onItemSelected (int index) |
| |
| void | sellItem (MyGUI::Widget *sender, int count) |
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| void | onFilterChanged (MyGUI::Widget *_sender) |
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| void | onOfferButtonClicked (MyGUI::Widget *_sender) |
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| void | onAccept (MyGUI::EditBox *sender) |
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| void | onCancelButtonClicked (MyGUI::Widget *_sender) |
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| void | onMaxSaleButtonClicked (MyGUI::Widget *_sender) |
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| void | onIncreaseButtonPressed (MyGUI::Widget *_sender, int _left, int _top, MyGUI::MouseButton _id) |
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| void | onDecreaseButtonPressed (MyGUI::Widget *_sender, int _left, int _top, MyGUI::MouseButton _id) |
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| void | onBalanceButtonReleased (MyGUI::Widget *_sender, int _left, int _top, MyGUI::MouseButton _id) |
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| void | onBalanceValueChanged (int value) |
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| void | onRepeatClick (MyGUI::Widget *widget, MyGUI::ControllerItem *controller) |
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| void | addRepeatController (MyGUI::Widget *widget) |
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| void | onIncreaseButtonTriggered () |
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| void | onDecreaseButtonTriggered () |
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| void | addOrRemoveGold (int gold, const MWWorld::Ptr &actor) |
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| void | updateLabels () |
| |
| virtual void | onReferenceUnavailable () |
| | called when reference has become unavailable More...
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| |
| int | getMerchantGold () |
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| void | restock () |
| |
| MWGui::TradeWindow::TradeWindow |
( |
| ) |
|
| void MWGui::TradeWindow::addOrRemoveGold |
( |
int |
gold, |
|
|
const MWWorld::Ptr & |
actor |
|
) |
| |
|
private |
| void MWGui::TradeWindow::addRepeatController |
( |
MyGUI::Widget * |
widget | ) |
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|
private |
| void MWGui::TradeWindow::borrowItem |
( |
int |
index, |
|
|
size_t |
count |
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) |
| |
only used for adjusting the gold balance
| void MWGui::TradeWindow::clear |
( |
| ) |
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inlinevirtual |
| bool MWGui::TradeWindow::exit |
( |
| ) |
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|
virtual |
| int MWGui::TradeWindow::getMerchantGold |
( |
| ) |
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private |
| int MWGui::TradeWindow::getMerchantServices |
( |
| ) |
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| void MWGui::TradeWindow::onAccept |
( |
MyGUI::EditBox * |
sender | ) |
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private |
| void MWGui::TradeWindow::onBalanceButtonReleased |
( |
MyGUI::Widget * |
_sender, |
|
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int |
_left, |
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int |
_top, |
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|
MyGUI::MouseButton |
_id |
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) |
| |
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private |
| void MWGui::TradeWindow::onBalanceValueChanged |
( |
int |
value | ) |
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private |
| void MWGui::TradeWindow::onCancelButtonClicked |
( |
MyGUI::Widget * |
_sender | ) |
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private |
| void MWGui::TradeWindow::onDecreaseButtonPressed |
( |
MyGUI::Widget * |
_sender, |
|
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int |
_left, |
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int |
_top, |
|
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MyGUI::MouseButton |
_id |
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) |
| |
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private |
| void MWGui::TradeWindow::onDecreaseButtonTriggered |
( |
| ) |
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private |
| void MWGui::TradeWindow::onFilterChanged |
( |
MyGUI::Widget * |
_sender | ) |
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|
private |
| void MWGui::TradeWindow::onFrame |
( |
float |
duration | ) |
|
|
virtual |
Called every frame if the window is in an active GUI mode.
Reimplemented from MWGui::WindowBase.
| void MWGui::TradeWindow::onIncreaseButtonPressed |
( |
MyGUI::Widget * |
_sender, |
|
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int |
_left, |
|
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int |
_top, |
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|
MyGUI::MouseButton |
_id |
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) |
| |
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private |
| void MWGui::TradeWindow::onIncreaseButtonTriggered |
( |
| ) |
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private |
| void MWGui::TradeWindow::onItemSelected |
( |
int |
index | ) |
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private |
| void MWGui::TradeWindow::onMaxSaleButtonClicked |
( |
MyGUI::Widget * |
_sender | ) |
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|
private |
| void MWGui::TradeWindow::onOfferButtonClicked |
( |
MyGUI::Widget * |
_sender | ) |
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private |
| void MWGui::TradeWindow::onReferenceUnavailable |
( |
| ) |
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|
privatevirtual |
| void MWGui::TradeWindow::onRepeatClick |
( |
MyGUI::Widget * |
widget, |
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|
MyGUI::ControllerItem * |
controller |
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) |
| |
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private |
| void MWGui::TradeWindow::resetReference |
( |
| ) |
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|
virtual |
| void MWGui::TradeWindow::restock |
( |
| ) |
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private |
| void MWGui::TradeWindow::returnItem |
( |
int |
index, |
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|
size_t |
count |
|
) |
| |
| void MWGui::TradeWindow::sellItem |
( |
MyGUI::Widget * |
sender, |
|
|
int |
count |
|
) |
| |
|
private |
only used for adjusting the gold balance
Open this object in the GUI, for windows that support it.
Reimplemented from MWGui::WindowBase.
| void MWGui::TradeWindow::updateLabels |
( |
| ) |
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|
private |
| void MWGui::TradeWindow::updateOffer |
( |
| ) |
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|
private |
| MyGUI::Widget* MWGui::TradeWindow::mBottomPane |
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private |
| MyGUI::Button* MWGui::TradeWindow::mCancelButton |
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private |
| int MWGui::TradeWindow::mCurrentBalance |
|
private |
| int MWGui::TradeWindow::mCurrentMerchantOffer |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mDecreaseButton |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mFilterAll |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mFilterApparel |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mFilterMagic |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mFilterMisc |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mFilterWeapon |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mIncreaseButton |
|
private |
| int MWGui::TradeWindow::mItemToSell |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mMaxSaleButton |
|
private |
| MyGUI::TextBox* MWGui::TradeWindow::mMerchantGold |
|
private |
| MyGUI::Button* MWGui::TradeWindow::mOfferButton |
|
private |
| MyGUI::TextBox* MWGui::TradeWindow::mPlayerGold |
|
private |
| MyGUI::TextBox* MWGui::TradeWindow::mTotalBalanceLabel |
|
private |
| const float MWGui::TradeWindow::sBalanceChangeInitialPause = 0.5f |
|
staticprivate |
| const float MWGui::TradeWindow::sBalanceChangeInterval = 0.1f |
|
staticprivate |
The documentation for this class was generated from the following files: