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Public Member Functions | Private Attributes | List of all members
MWGui::DebugWindow Class Reference

#include <debugwindow.hpp>

Inheritance diagram for MWGui::DebugWindow:
Collaboration diagram for MWGui::DebugWindow:

Public Member Functions

 DebugWindow ()
 
void onFrame (float dt)
 Called every frame if the window is in an active GUI mode. More...
 
- Public Member Functions inherited from MWGui::WindowBase
 WindowBase (const std::string &parLayout)
 
virtual MyGUI::Widget * getDefaultKeyFocus ()
 
virtual void setPtr (const MWWorld::Ptr &ptr)
 Open this object in the GUI, for windows that support it. More...
 
virtual void onOpen ()
 Notify that window has been made visible. More...
 
virtual void onClose ()
 Notify that window has been hidden. More...
 
virtual bool exit ()
 Gracefully exits the window. More...
 
virtual void setVisible (bool visible)
 Sets the visibility of the window. More...
 
bool isVisible ()
 Returns the visibility state of the window. More...
 
void center ()
 
virtual void clear ()
 Clear any state specific to the running game. More...
 
virtual void onResChange (int width, int height)
 Called when GUI viewport changes size. More...
 
- Public Member Functions inherited from MWGui::Layout
 Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr)
 
virtual ~Layout ()
 
MyGUI::Widget * getWidget (const std::string &_name)
 
template<typename T >
void getWidget (T *&_widget, const std::string &_name)
 
void setCoord (int x, int y, int w, int h)
 
void setText (const std::string &name, const std::string &caption)
 
void setTitle (const std::string &title)
 

Private Attributes

MyGUI::TabControl * mTabControl
 
MyGUI::EditBox * mBulletProfilerEdit
 

Additional Inherited Members

- Public Types inherited from MWGui::WindowBase
typedef
MyGUI::delegates::CMultiDelegate1
< WindowBase * > 
EventHandle_WindowBase
 
- Public Attributes inherited from MWGui::Layout
MyGUI::Widget * mMainWidget
 
- Protected Attributes inherited from MWGui::Layout
std::string mPrefix
 
std::string mLayoutName
 
MyGUI::VectorWidgetPtr mListWindowRoot
 

Constructor & Destructor Documentation

MWGui::DebugWindow::DebugWindow ( )

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Member Function Documentation

void MWGui::DebugWindow::onFrame ( float  duration)
virtual

Called every frame if the window is in an active GUI mode.

Reimplemented from MWGui::WindowBase.

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Member Data Documentation

MyGUI::EditBox* MWGui::DebugWindow::mBulletProfilerEdit
private
MyGUI::TabControl* MWGui::DebugWindow::mTabControl
private

The documentation for this class was generated from the following files: