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MWGui::InfoBoxDialog Class Reference

#include <class.hpp>

Inheritance diagram for MWGui::InfoBoxDialog:
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Public Types

typedef std::vector< std::string > ButtonList
 
typedef
MyGUI::delegates::CMultiDelegate1
< int
EventHandle_Int
 
- Public Types inherited from MWGui::WindowBase
typedef
MyGUI::delegates::CMultiDelegate1
< WindowBase * > 
EventHandle_WindowBase
 

Public Member Functions

 InfoBoxDialog ()
 
void setText (const std::string &str)
 
std::string getText () const
 
void setButtons (ButtonList &buttons)
 
virtual void onOpen ()
 Notify that window has been made visible. More...
 
bool exit ()
 Gracefully exits the window. More...
 
- Public Member Functions inherited from MWGui::WindowModal
 WindowModal (const std::string &parLayout)
 
virtual void onClose () override
 Notify that window has been hidden. More...
 
- Public Member Functions inherited from MWGui::WindowBase
 WindowBase (const std::string &parLayout)
 
virtual MyGUI::Widget * getDefaultKeyFocus ()
 
virtual void setPtr (const MWWorld::Ptr &ptr)
 Open this object in the GUI, for windows that support it. More...
 
virtual void onFrame (float duration)
 Called every frame if the window is in an active GUI mode. More...
 
virtual void setVisible (bool visible)
 Sets the visibility of the window. More...
 
bool isVisible ()
 Returns the visibility state of the window. More...
 
void center ()
 
virtual void clear ()
 Clear any state specific to the running game. More...
 
virtual void onResChange (int width, int height)
 Called when GUI viewport changes size. More...
 
- Public Member Functions inherited from MWGui::Layout
 Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr)
 
virtual ~Layout ()
 
MyGUI::Widget * getWidget (const std::string &_name)
 
template<typename T >
void getWidget (T *&_widget, const std::string &_name)
 
void setCoord (int x, int y, int w, int h)
 
void setText (const std::string &name, const std::string &caption)
 
void setTitle (const std::string &title)
 

Public Attributes

EventHandle_Int eventButtonSelected
 
- Public Attributes inherited from MWGui::Layout
MyGUI::Widget * mMainWidget
 

Protected Member Functions

void onButtonClicked (MyGUI::Widget *_sender)
 

Private Member Functions

void fitToText (MyGUI::TextBox *widget)
 
void layoutVertically (MyGUI::Widget *widget, int margin)
 

Private Attributes

MyGUI::Widget * mTextBox
 
MyGUI::TextBox * mText
 
MyGUI::Widget * mButtonBar
 
std::vector< MyGUI::Button * > mButtons
 

Additional Inherited Members

- Protected Attributes inherited from MWGui::Layout
std::string mPrefix
 
std::string mLayoutName
 
MyGUI::VectorWidgetPtr mListWindowRoot
 

Member Typedef Documentation

typedef std::vector<std::string> MWGui::InfoBoxDialog::ButtonList
typedef MyGUI::delegates::CMultiDelegate1<int> MWGui::InfoBoxDialog::EventHandle_Int

Constructor & Destructor Documentation

MWGui::InfoBoxDialog::InfoBoxDialog ( )

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Member Function Documentation

bool MWGui::InfoBoxDialog::exit ( )
inlinevirtual

Gracefully exits the window.

Reimplemented from MWGui::WindowModal.

void MWGui::InfoBoxDialog::fitToText ( MyGUI::TextBox *  widget)
private

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std::string MWGui::InfoBoxDialog::getText ( ) const
void MWGui::InfoBoxDialog::layoutVertically ( MyGUI::Widget *  widget,
int  margin 
)
private

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void MWGui::InfoBoxDialog::onButtonClicked ( MyGUI::Widget *  _sender)
protected

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void MWGui::InfoBoxDialog::onOpen ( )
virtual

Notify that window has been made visible.

Reimplemented from MWGui::WindowModal.

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void MWGui::InfoBoxDialog::setButtons ( ButtonList buttons)

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void MWGui::InfoBoxDialog::setText ( const std::string &  str)

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Member Data Documentation

EventHandle_Int MWGui::InfoBoxDialog::eventButtonSelected

Event : Button was clicked.
signature : void method(int index)

MyGUI::Widget* MWGui::InfoBoxDialog::mButtonBar
private
std::vector<MyGUI::Button*> MWGui::InfoBoxDialog::mButtons
private
MyGUI::TextBox* MWGui::InfoBoxDialog::mText
private
MyGUI::Widget* MWGui::InfoBoxDialog::mTextBox
private

The documentation for this class was generated from the following files: