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Public Member Functions | Private Member Functions | Private Attributes | List of all members
MWGui::ContainerWindow Class Reference

#include <container.hpp>

Inheritance diagram for MWGui::ContainerWindow:
Collaboration diagram for MWGui::ContainerWindow:

Public Member Functions

 ContainerWindow (DragAndDrop *dragAndDrop)
 
void setPtr (const MWWorld::Ptr &container)
 Open this object in the GUI, for windows that support it. More...
 
virtual void onClose ()
 Notify that window has been hidden. More...
 
void clear ()
 Clear any state specific to the running game. More...
 
void onFrame (float dt)
 Called every frame if the window is in an active GUI mode. More...
 
virtual void resetReference ()
 
- Public Member Functions inherited from MWGui::WindowBase
 WindowBase (const std::string &parLayout)
 
virtual MyGUI::Widget * getDefaultKeyFocus ()
 
virtual void onOpen ()
 Notify that window has been made visible. More...
 
virtual bool exit ()
 Gracefully exits the window. More...
 
virtual void setVisible (bool visible)
 Sets the visibility of the window. More...
 
bool isVisible ()
 Returns the visibility state of the window. More...
 
void center ()
 
virtual void onResChange (int width, int height)
 Called when GUI viewport changes size. More...
 
- Public Member Functions inherited from MWGui::Layout
 Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr)
 
virtual ~Layout ()
 
MyGUI::Widget * getWidget (const std::string &_name)
 
template<typename T >
void getWidget (T *&_widget, const std::string &_name)
 
void setCoord (int x, int y, int w, int h)
 
void setText (const std::string &name, const std::string &caption)
 
void setTitle (const std::string &title)
 
- Public Member Functions inherited from MWGui::ReferenceInterface
 ReferenceInterface ()
 
virtual ~ReferenceInterface ()
 
void checkReferenceAvailable ()
 closes the window, if the MW-reference has become unavailable More...
 

Private Member Functions

void onItemSelected (int index)
 
void onBackgroundSelected ()
 
void dragItem (MyGUI::Widget *sender, int count)
 
void dropItem ()
 
void onCloseButtonClicked (MyGUI::Widget *_sender)
 
void onTakeAllButtonClicked (MyGUI::Widget *_sender)
 
void onDisposeCorpseButtonClicked (MyGUI::Widget *sender)
 
bool onTakeItem (const ItemStack &item, int count)
 
virtual void onReferenceUnavailable ()
 called when reference has become unavailable More...
 

Private Attributes

DragAndDropmDragAndDrop
 
MWGui::ItemViewmItemView
 
SortFilterItemModelmSortModel
 
ItemModelmModel
 
int mSelectedItem
 
MyGUI::Button * mDisposeCorpseButton
 
MyGUI::Button * mTakeButton
 
MyGUI::Button * mCloseButton
 

Additional Inherited Members

- Public Types inherited from MWGui::WindowBase
typedef
MyGUI::delegates::CMultiDelegate1
< WindowBase * > 
EventHandle_WindowBase
 
- Public Attributes inherited from MWGui::Layout
MyGUI::Widget * mMainWidget
 
- Protected Attributes inherited from MWGui::Layout
std::string mPrefix
 
std::string mLayoutName
 
MyGUI::VectorWidgetPtr mListWindowRoot
 
- Protected Attributes inherited from MWGui::ReferenceInterface
MWWorld::Ptr mPtr
 

Constructor & Destructor Documentation

MWGui::ContainerWindow::ContainerWindow ( DragAndDrop dragAndDrop)

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Member Function Documentation

void MWGui::ContainerWindow::clear ( )
inlinevirtual

Clear any state specific to the running game.

Reimplemented from MWGui::WindowBase.

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void MWGui::ContainerWindow::dragItem ( MyGUI::Widget *  sender,
int  count 
)
private

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void MWGui::ContainerWindow::dropItem ( )
private

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void MWGui::ContainerWindow::onBackgroundSelected ( )
private

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void MWGui::ContainerWindow::onClose ( )
virtual

Notify that window has been hidden.

Reimplemented from MWGui::WindowBase.

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void MWGui::ContainerWindow::onCloseButtonClicked ( MyGUI::Widget *  _sender)
private

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void MWGui::ContainerWindow::onDisposeCorpseButtonClicked ( MyGUI::Widget *  sender)
private

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void MWGui::ContainerWindow::onFrame ( float  duration)
inlinevirtual

Called every frame if the window is in an active GUI mode.

Reimplemented from MWGui::WindowBase.

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void MWGui::ContainerWindow::onItemSelected ( int  index)
private

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void MWGui::ContainerWindow::onReferenceUnavailable ( )
privatevirtual

called when reference has become unavailable

Implements MWGui::ReferenceInterface.

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void MWGui::ContainerWindow::onTakeAllButtonClicked ( MyGUI::Widget *  _sender)
private

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bool MWGui::ContainerWindow::onTakeItem ( const ItemStack item,
int  count 
)
private
Returns
is taking the item allowed?

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void MWGui::ContainerWindow::resetReference ( )
virtual

Reimplemented from MWGui::ReferenceInterface.

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void MWGui::ContainerWindow::setPtr ( const MWWorld::Ptr ptr)
virtual

Open this object in the GUI, for windows that support it.

Reimplemented from MWGui::WindowBase.

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Member Data Documentation

MyGUI::Button* MWGui::ContainerWindow::mCloseButton
private
MyGUI::Button* MWGui::ContainerWindow::mDisposeCorpseButton
private
DragAndDrop* MWGui::ContainerWindow::mDragAndDrop
private
MWGui::ItemView* MWGui::ContainerWindow::mItemView
private
ItemModel* MWGui::ContainerWindow::mModel
private
int MWGui::ContainerWindow::mSelectedItem
private
SortFilterItemModel* MWGui::ContainerWindow::mSortModel
private
MyGUI::Button* MWGui::ContainerWindow::mTakeButton
private

The documentation for this class was generated from the following files: