#include <alchemywindow.hpp>
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void | onCancelButtonClicked (MyGUI::Widget *_sender) |
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void | onCreateButtonClicked (MyGUI::Widget *_sender) |
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void | onIngredientSelected (MyGUI::Widget *_sender) |
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void | onAccept (MyGUI::EditBox *) |
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void | onIncreaseButtonPressed (MyGUI::Widget *_sender, int _left, int _top, MyGUI::MouseButton _id) |
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void | onDecreaseButtonPressed (MyGUI::Widget *_sender, int _left, int _top, MyGUI::MouseButton _id) |
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void | onCountButtonReleased (MyGUI::Widget *_sender, int _left, int _top, MyGUI::MouseButton _id) |
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void | onCountValueChanged (int value) |
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void | onRepeatClick (MyGUI::Widget *widget, MyGUI::ControllerItem *controller) |
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void | addRepeatController (MyGUI::Widget *widget) |
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void | onIncreaseButtonTriggered () |
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void | onDecreaseButtonTriggered () |
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void | onSelectedItem (int index) |
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void | removeIngredient (MyGUI::Widget *ingredient) |
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void | createPotions (int count) |
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void | update () |
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MWGui::AlchemyWindow::AlchemyWindow |
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void MWGui::AlchemyWindow::addRepeatController |
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MyGUI::Widget * |
widget | ) |
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private |
void MWGui::AlchemyWindow::createPotions |
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int |
count | ) |
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private |
void MWGui::AlchemyWindow::onAccept |
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MyGUI::EditBox * |
sender | ) |
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void MWGui::AlchemyWindow::onCancelButtonClicked |
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MyGUI::Widget * |
_sender | ) |
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void MWGui::AlchemyWindow::onCountButtonReleased |
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MyGUI::Widget * |
_sender, |
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int |
_left, |
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int |
_top, |
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MyGUI::MouseButton |
_id |
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void MWGui::AlchemyWindow::onCountValueChanged |
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int |
value | ) |
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void MWGui::AlchemyWindow::onCreateButtonClicked |
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MyGUI::Widget * |
_sender | ) |
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private |
void MWGui::AlchemyWindow::onDecreaseButtonPressed |
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MyGUI::Widget * |
_sender, |
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int |
_left, |
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int |
_top, |
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MyGUI::MouseButton |
_id |
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) |
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private |
void MWGui::AlchemyWindow::onDecreaseButtonTriggered |
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void MWGui::AlchemyWindow::onIncreaseButtonPressed |
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MyGUI::Widget * |
_sender, |
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int |
_left, |
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int |
_top, |
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MyGUI::MouseButton |
_id |
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) |
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private |
void MWGui::AlchemyWindow::onIncreaseButtonTriggered |
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void MWGui::AlchemyWindow::onIngredientSelected |
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MyGUI::Widget * |
_sender | ) |
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private |
void MWGui::AlchemyWindow::onOpen |
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virtual |
void MWGui::AlchemyWindow::onRepeatClick |
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MyGUI::Widget * |
widget, |
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MyGUI::ControllerItem * |
controller |
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) |
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private |
void MWGui::AlchemyWindow::onResChange |
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int |
width, |
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int |
height |
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) |
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inlinevirtual |
void MWGui::AlchemyWindow::onSelectedItem |
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int |
index | ) |
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private |
void MWGui::AlchemyWindow::removeIngredient |
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MyGUI::Widget * |
ingredient | ) |
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private |
void MWGui::AlchemyWindow::update |
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std::vector<ItemWidget*> MWGui::AlchemyWindow::mApparatus |
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MyGUI::Button* MWGui::AlchemyWindow::mCancelButton |
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MyGUI::Button* MWGui::AlchemyWindow::mCreateButton |
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MyGUI::Button* MWGui::AlchemyWindow::mDecreaseButton |
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MyGUI::Widget* MWGui::AlchemyWindow::mEffectsBox |
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MyGUI::Button* MWGui::AlchemyWindow::mIncreaseButton |
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std::vector<ItemWidget*> MWGui::AlchemyWindow::mIngredients |
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ItemView* MWGui::AlchemyWindow::mItemView |
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MyGUI::EditBox* MWGui::AlchemyWindow::mNameEdit |
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std::string MWGui::AlchemyWindow::mSuggestedPotionName |
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private |
const float MWGui::AlchemyWindow::sCountChangeInitialPause = 0.5f |
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staticprivate |
const float MWGui::AlchemyWindow::sCountChangeInterval = 0.1f |
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staticprivate |
The documentation for this class was generated from the following files: