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MWGui::ItemSelectionDialog Class Reference

#include <itemselection.hpp>

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Public Types

typedef
MyGUI::delegates::CMultiDelegate0 
EventHandle_Void
 
typedef
MyGUI::delegates::CMultiDelegate1
< MWWorld::Ptr
EventHandle_Item
 
- Public Types inherited from MWGui::WindowBase
typedef
MyGUI::delegates::CMultiDelegate1
< WindowBase * > 
EventHandle_WindowBase
 

Public Member Functions

 ItemSelectionDialog (const std::string &label)
 
virtual bool exit ()
 Gracefully exits the window. More...
 
void openContainer (const MWWorld::Ptr &container)
 
void setCategory (int category)
 
void setFilter (int filter)
 
- Public Member Functions inherited from MWGui::WindowModal
 WindowModal (const std::string &parLayout)
 
virtual void onOpen () override
 Notify that window has been made visible. More...
 
virtual void onClose () override
 Notify that window has been hidden. More...
 
- Public Member Functions inherited from MWGui::WindowBase
 WindowBase (const std::string &parLayout)
 
virtual MyGUI::Widget * getDefaultKeyFocus ()
 
virtual void setPtr (const MWWorld::Ptr &ptr)
 Open this object in the GUI, for windows that support it. More...
 
virtual void onFrame (float duration)
 Called every frame if the window is in an active GUI mode. More...
 
virtual void setVisible (bool visible)
 Sets the visibility of the window. More...
 
bool isVisible ()
 Returns the visibility state of the window. More...
 
void center ()
 
virtual void clear ()
 Clear any state specific to the running game. More...
 
virtual void onResChange (int width, int height)
 Called when GUI viewport changes size. More...
 
- Public Member Functions inherited from MWGui::Layout
 Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr)
 
virtual ~Layout ()
 
MyGUI::Widget * getWidget (const std::string &_name)
 
template<typename T >
void getWidget (T *&_widget, const std::string &_name)
 
void setCoord (int x, int y, int w, int h)
 
void setText (const std::string &name, const std::string &caption)
 
void setTitle (const std::string &title)
 

Public Attributes

EventHandle_Item eventItemSelected
 
EventHandle_Void eventDialogCanceled
 
- Public Attributes inherited from MWGui::Layout
MyGUI::Widget * mMainWidget
 

Private Member Functions

void onSelectedItem (int index)
 
void onCancelButtonClicked (MyGUI::Widget *sender)
 

Private Attributes

ItemViewmItemView
 
SortFilterItemModelmSortModel
 
InventoryItemModelmModel
 

Additional Inherited Members

- Protected Attributes inherited from MWGui::Layout
std::string mPrefix
 
std::string mLayoutName
 
MyGUI::VectorWidgetPtr mListWindowRoot
 

Member Typedef Documentation

typedef MyGUI::delegates::CMultiDelegate1<MWWorld::Ptr> MWGui::ItemSelectionDialog::EventHandle_Item
typedef MyGUI::delegates::CMultiDelegate0 MWGui::ItemSelectionDialog::EventHandle_Void

Constructor & Destructor Documentation

MWGui::ItemSelectionDialog::ItemSelectionDialog ( const std::string &  label)

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Member Function Documentation

bool MWGui::ItemSelectionDialog::exit ( )
virtual

Gracefully exits the window.

Reimplemented from MWGui::WindowModal.

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void MWGui::ItemSelectionDialog::onCancelButtonClicked ( MyGUI::Widget *  sender)
private

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void MWGui::ItemSelectionDialog::onSelectedItem ( int  index)
private

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void MWGui::ItemSelectionDialog::openContainer ( const MWWorld::Ptr container)

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void MWGui::ItemSelectionDialog::setCategory ( int  category)

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void MWGui::ItemSelectionDialog::setFilter ( int  filter)

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Member Data Documentation

EventHandle_Void MWGui::ItemSelectionDialog::eventDialogCanceled
EventHandle_Item MWGui::ItemSelectionDialog::eventItemSelected
ItemView* MWGui::ItemSelectionDialog::mItemView
private
InventoryItemModel* MWGui::ItemSelectionDialog::mModel
private
SortFilterItemModel* MWGui::ItemSelectionDialog::mSortModel
private

The documentation for this class was generated from the following files: