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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
MWGui::SpellCreationDialog Class Reference

#include <spellcreationdialog.hpp>

Inheritance diagram for MWGui::SpellCreationDialog:
Collaboration diagram for MWGui::SpellCreationDialog:

Public Member Functions

 SpellCreationDialog ()
 
virtual void onOpen ()
 Notify that window has been made visible. More...
 
void clear ()
 Clear any state specific to the running game. More...
 
void onFrame (float dt)
 Called every frame if the window is in an active GUI mode. More...
 
void setPtr (const MWWorld::Ptr &actor)
 Open this object in the GUI, for windows that support it. More...
 
- Public Member Functions inherited from MWGui::WindowBase
 WindowBase (const std::string &parLayout)
 
virtual MyGUI::Widget * getDefaultKeyFocus ()
 
virtual void onClose ()
 Notify that window has been hidden. More...
 
virtual bool exit ()
 Gracefully exits the window. More...
 
virtual void setVisible (bool visible)
 Sets the visibility of the window. More...
 
bool isVisible ()
 Returns the visibility state of the window. More...
 
void center ()
 
virtual void onResChange (int width, int height)
 Called when GUI viewport changes size. More...
 
- Public Member Functions inherited from MWGui::Layout
 Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr)
 
virtual ~Layout ()
 
MyGUI::Widget * getWidget (const std::string &_name)
 
template<typename T >
void getWidget (T *&_widget, const std::string &_name)
 
void setCoord (int x, int y, int w, int h)
 
void setText (const std::string &name, const std::string &caption)
 
void setTitle (const std::string &title)
 
- Public Member Functions inherited from MWGui::ReferenceInterface
 ReferenceInterface ()
 
virtual ~ReferenceInterface ()
 
void checkReferenceAvailable ()
 closes the window, if the MW-reference has become unavailable More...
 
virtual void resetReference ()
 
- Public Member Functions inherited from MWGui::EffectEditorBase
 EffectEditorBase (Type type)
 
virtual ~EffectEditorBase ()
 
void setConstantEffect (bool constant)
 

Protected Member Functions

virtual void onReferenceUnavailable ()
 called when reference has become unavailable More...
 
void onCancelButtonClicked (MyGUI::Widget *sender)
 
void onBuyButtonClicked (MyGUI::Widget *sender)
 
void onAccept (MyGUI::EditBox *sender)
 
virtual void notifyEffectsChanged ()
 
- Protected Member Functions inherited from MWGui::EffectEditorBase
void onEffectAdded (ESM::ENAMstruct effect)
 
void onEffectModified (ESM::ENAMstruct effect)
 
void onEffectRemoved (ESM::ENAMstruct effect)
 
void onAvailableEffectClicked (MyGUI::Widget *sender)
 
void onAttributeOrSkillCancel ()
 
void onSelectAttribute ()
 
void onSelectSkill ()
 
void onEditEffect (MyGUI::Widget *sender)
 
void updateEffectsView ()
 
void startEditing ()
 
void setWidgets (Gui::MWList *availableEffectsList, MyGUI::ScrollView *usedEffectsView)
 

Protected Attributes

MyGUI::EditBox * mNameEdit
 
MyGUI::TextBox * mMagickaCost
 
MyGUI::TextBox * mSuccessChance
 
MyGUI::Button * mBuyButton
 
MyGUI::Button * mCancelButton
 
MyGUI::TextBox * mPriceLabel
 
ESM::Spell mSpell
 
- Protected Attributes inherited from MWGui::Layout
std::string mPrefix
 
std::string mLayoutName
 
MyGUI::VectorWidgetPtr mListWindowRoot
 
- Protected Attributes inherited from MWGui::ReferenceInterface
MWWorld::Ptr mPtr
 
- Protected Attributes inherited from MWGui::EffectEditorBase
std::map< int, short > mButtonMapping
 
Gui::MWListmAvailableEffectsList
 
MyGUI::ScrollView * mUsedEffectsView
 
EditEffectDialog mAddEffectDialog
 
SelectAttributeDialogmSelectAttributeDialog
 
SelectSkillDialogmSelectSkillDialog
 
int mSelectedEffect
 
short mSelectedKnownEffectId
 
bool mConstantEffect
 
std::vector< ESM::ENAMstructmEffects
 

Additional Inherited Members

- Public Types inherited from MWGui::WindowBase
typedef
MyGUI::delegates::CMultiDelegate1
< WindowBase * > 
EventHandle_WindowBase
 
- Public Types inherited from MWGui::EffectEditorBase
enum  Type { Spellmaking, Enchanting }
 
- Public Attributes inherited from MWGui::Layout
MyGUI::Widget * mMainWidget
 

Constructor & Destructor Documentation

MWGui::SpellCreationDialog::SpellCreationDialog ( )

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Member Function Documentation

void MWGui::SpellCreationDialog::clear ( )
inlinevirtual

Clear any state specific to the running game.

Reimplemented from MWGui::WindowBase.

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void MWGui::SpellCreationDialog::notifyEffectsChanged ( )
protectedvirtual

Reimplemented from MWGui::EffectEditorBase.

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void MWGui::SpellCreationDialog::onAccept ( MyGUI::EditBox *  sender)
protected

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void MWGui::SpellCreationDialog::onBuyButtonClicked ( MyGUI::Widget *  sender)
protected

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void MWGui::SpellCreationDialog::onCancelButtonClicked ( MyGUI::Widget *  sender)
protected

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void MWGui::SpellCreationDialog::onFrame ( float  duration)
inlinevirtual

Called every frame if the window is in an active GUI mode.

Reimplemented from MWGui::WindowBase.

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void MWGui::SpellCreationDialog::onOpen ( )
virtual

Notify that window has been made visible.

Reimplemented from MWGui::WindowBase.

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void MWGui::SpellCreationDialog::onReferenceUnavailable ( )
protectedvirtual

called when reference has become unavailable

Implements MWGui::ReferenceInterface.

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void MWGui::SpellCreationDialog::setPtr ( const MWWorld::Ptr ptr)
virtual

Open this object in the GUI, for windows that support it.

Reimplemented from MWGui::WindowBase.

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Member Data Documentation

MyGUI::Button* MWGui::SpellCreationDialog::mBuyButton
protected
MyGUI::Button* MWGui::SpellCreationDialog::mCancelButton
protected
MyGUI::TextBox* MWGui::SpellCreationDialog::mMagickaCost
protected
MyGUI::EditBox* MWGui::SpellCreationDialog::mNameEdit
protected
MyGUI::TextBox* MWGui::SpellCreationDialog::mPriceLabel
protected
ESM::Spell MWGui::SpellCreationDialog::mSpell
protected
MyGUI::TextBox* MWGui::SpellCreationDialog::mSuccessChance
protected

The documentation for this class was generated from the following files: