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OpenMW
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#include "windowmanagerimp.hpp"#include <cassert>#include <iterator>#include <osgViewer/Viewer>#include <MyGUI_UString.h>#include <MyGUI_IPointer.h>#include <MyGUI_ResourceImageSetPointer.h>#include <MyGUI_TextureUtility.h>#include <MyGUI_FactoryManager.h>#include <MyGUI_LanguageManager.h>#include <MyGUI_PointerManager.h>#include <MyGUI_InputManager.h>#include <MyGUI_Gui.h>#include <MyGUI_ClipboardManager.h>#include <MyGUI_RenderManager.h>#include <MyGUI_WidgetManager.h>#include <SDL_keyboard.h>#include <SDL_clipboard.h>#include <components/debug/debuglog.hpp>#include <components/sdlutil/sdlcursormanager.hpp>#include <components/esm/esmreader.hpp>#include <components/esm/esmwriter.hpp>#include <components/fontloader/fontloader.hpp>#include <components/resource/resourcesystem.hpp>#include <components/resource/imagemanager.hpp>#include <components/sceneutil/workqueue.hpp>#include <components/translation/translation.hpp>#include <components/myguiplatform/myguiplatform.hpp>#include <components/myguiplatform/myguidatamanager.hpp>#include <components/myguiplatform/myguirendermanager.hpp>#include <components/myguiplatform/additivelayer.hpp>#include <components/myguiplatform/scalinglayer.hpp>#include <components/vfs/manager.hpp>#include <components/widgets/tags.hpp>#include <components/misc/resourcehelpers.hpp>#include "../mwbase/inputmanager.hpp"#include "../mwbase/statemanager.hpp"#include "../mwbase/soundmanager.hpp"#include "../mwrender/vismask.hpp"#include "../mwworld/class.hpp"#include "../mwworld/player.hpp"#include "../mwworld/cellstore.hpp"#include "../mwworld/esmstore.hpp"#include "../mwmechanics/stat.hpp"#include "../mwmechanics/npcstats.hpp"#include "../mwmechanics/actorutil.hpp"#include "../mwrender/localmap.hpp"#include "console.hpp"#include "journalwindow.hpp"#include "journalviewmodel.hpp"#include "charactercreation.hpp"#include "dialogue.hpp"#include "statswindow.hpp"#include "messagebox.hpp"#include "tooltips.hpp"#include "scrollwindow.hpp"#include "bookwindow.hpp"#include "hud.hpp"#include "mainmenu.hpp"#include "countdialog.hpp"#include "tradewindow.hpp"#include "spellbuyingwindow.hpp"#include "travelwindow.hpp"#include "settingswindow.hpp"#include "confirmationdialog.hpp"#include "alchemywindow.hpp"#include "spellwindow.hpp"#include "quickkeysmenu.hpp"#include "loadingscreen.hpp"#include "levelupdialog.hpp"#include "waitdialog.hpp"#include "enchantingdialog.hpp"#include "trainingwindow.hpp"#include "recharge.hpp"#include "exposedwindow.hpp"#include "cursor.hpp"#include "merchantrepair.hpp"#include "repair.hpp"#include "soulgemdialog.hpp"#include "companionwindow.hpp"#include "inventorywindow.hpp"#include "bookpage.hpp"#include "itemview.hpp"#include "videowidget.hpp"#include "backgroundimage.hpp"#include "itemwidget.hpp"#include "screenfader.hpp"#include "debugwindow.hpp"#include "spellview.hpp"#include "draganddrop.hpp"#include "container.hpp"#include "controllers.hpp"#include "jailscreen.hpp"#include "itemchargeview.hpp"#include "keyboardnavigation.hpp"Namespaces | |
| anonymous_namespace{windowmanagerimp.cpp} | |
| MWGui | |
Functions | |
| MyGUI::Colour | anonymous_namespace{windowmanagerimp.cpp}::getTextColour (const std::string &type) |
1.8.6