1 #ifndef MWGUI_STATS_WINDOW_H
2 #define MWGUI_STATS_WINDOW_H
4 #include "../mwmechanics/stat.hpp"
25 void setBar(
const std::string&
name,
const std::string& tname,
int val,
int max);
31 void setValue (
const std::string&
id,
const std::string& value);
32 void setValue (
const std::string&
id,
int value);
43 void addSkills(
const SkillList &skills,
const std::string &titleId,
const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
44 void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
45 void addGroup(
const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
46 std::pair<MyGUI::TextBox*, MyGUI::TextBox*>
addValueItem(
const std::string& text,
const std::string &value,
const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
47 MyGUI::Widget*
addItem(
const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
50 void setExpelled (
const std::set<std::string>& expelled);
void updateSkillArea()
Definition: statswindow.cpp:502
void onMouseWheel(MyGUI::Widget *_sender, int _rel)
Definition: statswindow.cpp:80
void addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
Definition: statswindow.cpp:355
MyGUI::Widget * mMainWidget
Definition: layout.hpp:66
MyGUI::Widget * addItem(const std::string &text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
Definition: statswindow.cpp:409
std::map< std::string, MyGUI::Widget * > mFactionWidgetMap
Definition: statswindow.hpp:64
void setPlayerName(const std::string &playerName)
Definition: statswindow.cpp:111
void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
Definition: statswindow.cpp:430
std::vector< MyGUI::Widget * > mSkillWidgets
Definition: statswindow.hpp:68
virtual void onTitleDoubleClicked()
Definition: statswindow.cpp:684
std::set< std::string > mExpelled
Definition: statswindow.hpp:69
MyGUI::ScrollView * mSkillView
Definition: statswindow.hpp:59
std::map< int, std::pair< MyGUI::TextBox *, MyGUI::TextBox * > > mSkillWidgetMap
Definition: statswindow.hpp:63
Definition: draganddrop.hpp:17
MyGUI::Widget * mRightPane
Definition: statswindow.hpp:57
Definition: statswindow.hpp:13
void onWindowResize(MyGUI::Window *window)
Definition: statswindow.cpp:88
void addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
Definition: statswindow.cpp:367
void setValue(const std::string &id, const MWMechanics::AttributeValue &value)
Set value for the given ID.
Definition: statswindow.cpp:116
Definition: windowbase.hpp:72
Definition: windowpinnablebase.hpp:10
SkillList mMiscSkills
Definition: statswindow.hpp:61
void setFactions(const FactionList &factions)
Definition: statswindow.cpp:328
bool mChanged
Definition: statswindow.hpp:71
std::string mBirthSignId
Definition: statswindow.hpp:66
std::vector< int > SkillList
Definition: statswindow.hpp:18
std::pair< MyGUI::TextBox *, MyGUI::TextBox * > addValueItem(const std::string &text, const std::string &value, const std::string &state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
Definition: statswindow.cpp:381
StatsWindow(DragAndDrop *drag)
Definition: statswindow.cpp:26
void configureSkills(const SkillList &major, const SkillList &minor)
Definition: statswindow.cpp:274
void setBounty(int bounty)
Definition: statswindow.hpp:37
MyGUI::Widget * mLeftPane
Definition: statswindow.hpp:56
std::map< int, MWMechanics::SkillValue > mSkillValues
Definition: statswindow.hpp:62
void setReputation(int reputation)
Definition: statswindow.hpp:36
void setExpelled(const std::set< std::string > &expelled)
Definition: statswindow.cpp:337
void setBar(const std::string &name, const std::string &tname, int val, int max)
Definition: statswindow.cpp:98
FactionList mFactions
Stores a list of factions and the current rank.
Definition: statswindow.hpp:65
virtual void onPinToggled()
Definition: statswindow.cpp:677
SkillEnum
Definition: loadskil.hpp:45
SkillList mMajorSkills
Definition: statswindow.hpp:61
int mBounty
Definition: statswindow.hpp:67
void onFrame(float dt)
automatically updates all the data in the stats window, but only if it has changed.
Definition: statswindow.cpp:295
SkillList mMinorSkills
Definition: statswindow.hpp:61
virtual void onOpen()
Notify that window has been made visible.
Definition: statswindow.hpp:40
void setBirthSign(const std::string &signId)
Definition: statswindow.cpp:346
std::map< std::string, int > FactionList
Definition: statswindow.hpp:16
int mReputation
Definition: statswindow.hpp:67
const char * name
Definition: crashcatcher.cpp:67