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OpenMW
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Classes | |
| struct | MAPH |
| class | Converter |
| class | DefaultConverter |
| Default converter: simply reads the record and writes it unmodified to the output. More... | |
| class | ConvertNPC |
| class | ConvertCREA |
| class | ConvertGlobal |
| class | ConvertClass |
| class | ConvertBook |
| class | ConvertNPCC |
| class | ConvertREFR |
| class | ConvertPCDT |
| class | ConvertCNTC |
| class | ConvertCREC |
| class | ConvertFMAP |
| class | ConvertCell |
| class | ConvertKLST |
| class | ConvertFACT |
| class | ConvertSTLN |
| Stolen items. More... | |
| class | ConvertINFO |
| class | ConvertDIAL |
| class | ConvertQUES |
| class | ConvertJOUR |
| class | ConvertGAME |
| class | ConvertSCPT |
| Running global script. More... | |
| class | ConvertPROJ |
| Projectile converter. More... | |
| class | ConvertSPLM |
| struct | ACDT |
| Actor data, shared by (at least) REFR and CellRef. More... | |
| struct | ACSC |
| struct | ANIS |
| struct | ActorData |
| struct | CellRef |
| struct | CNTC |
| Changed container contents. More... | |
| struct | CREC |
| Creature changes. More... | |
| struct | DIAL |
| struct | File |
| class | Importer |
| struct | Context |
| struct | GAME |
| Weather data. More... | |
| struct | INFO |
| struct | Inventory |
| struct | JOUR |
| Journal. More... | |
| struct | KLST |
| Kill Stats. More... | |
| struct | NPCC |
| struct | REFR |
| Player-agnostic player data. More... | |
| struct | PCDT |
| Other player data. More... | |
| struct | PROJ |
| struct | QUES |
| struct | SCPT |
| struct | SCRI |
| Local variable assignments for a running script. More... | |
| struct | SPLM |
Enumerations | |
| enum | ACDTFlags { TalkedToPlayer = 0x4, Attacked = 0x100, Unknown = 0x200 } |
| enum | ACSCFlags { Dead = 0x2 } |
Functions | |
| int | translateDynamicIndex (int mwIndex) |
| void | convertACDT (const ACDT &acdt, ESM::CreatureStats &cStats) |
| void | convertACSC (const ACSC &acsc, ESM::CreatureStats &cStats) |
| void | convertNpcData (const ActorData &actorData, ESM::NpcStats &npcStats) |
| void | convertANIS (const ANIS &anis, ESM::AnimationState &state) |
| void | convertCNTC (const CNTC &cntc, ESM::ContainerState &state) |
| void | convertCREC (const CREC &crec, ESM::CreatureState &state) |
| void | convertInventory (const Inventory &inventory, ESM::InventoryState &state) |
| void | convertNPCC (const NPCC &npcc, ESM::NpcState &npcState) |
| void | convertPCDT (const PCDT &pcdt, ESM::Player &out, std::vector< std::string > &outDialogueTopics, bool &firstPersonCam, bool &teleportingEnabled, bool &levitationEnabled, ESM::ControlsState &controls) |
| void | convertSCPT (const SCPT &scpt, ESM::GlobalScript &out) |
| void | convertSCRI (const SCRI &scri, ESM::Locals &locals) |
| Convert script variable assignments. More... | |
| void | read (const std::string &filename, File &file) |
| enum ESSImport::ACDTFlags |
| enum ESSImport::ACSCFlags |
| void ESSImport::convertACDT | ( | const ACDT & | acdt, |
| ESM::CreatureStats & | cStats | ||
| ) |
| void ESSImport::convertACSC | ( | const ACSC & | acsc, |
| ESM::CreatureStats & | cStats | ||
| ) |
| void ESSImport::convertANIS | ( | const ANIS & | anis, |
| ESM::AnimationState & | state | ||
| ) |
| void ESSImport::convertCNTC | ( | const CNTC & | cntc, |
| ESM::ContainerState & | state | ||
| ) |
| void ESSImport::convertCREC | ( | const CREC & | crec, |
| ESM::CreatureState & | state | ||
| ) |
| void ESSImport::convertInventory | ( | const Inventory & | inventory, |
| ESM::InventoryState & | state | ||
| ) |
| void ESSImport::convertNPCC | ( | const NPCC & | npcc, |
| ESM::NpcState & | npcState | ||
| ) |
| void ESSImport::convertNpcData | ( | const ActorData & | actorData, |
| ESM::NpcStats & | npcStats | ||
| ) |
| void ESSImport::convertPCDT | ( | const PCDT & | pcdt, |
| ESM::Player & | out, | ||
| std::vector< std::string > & | outDialogueTopics, | ||
| bool & | firstPersonCam, | ||
| bool & | teleportingEnabled, | ||
| bool & | levitationEnabled, | ||
| ESM::ControlsState & | controls | ||
| ) |
| void ESSImport::convertSCPT | ( | const SCPT & | scpt, |
| ESM::GlobalScript & | out | ||
| ) |
| void ESSImport::convertSCRI | ( | const SCRI & | scri, |
| ESM::Locals & | locals | ||
| ) |
Convert script variable assignments.
| void ESSImport::read | ( | const std::string & | filename, |
| File & | file | ||
| ) |
1.8.6