Projectile converter.
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#include <converter.hpp>
virtual int ESSImport::ConvertPROJ::getStage |
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inlineoverridevirtual |
- Returns
- the order for writing this converter's records to the output file, in relation to other converters
Reimplemented from ESSImport::Converter.
- Note
- The load method of ESM records accept the deleted flag as a parameter. I don't know can the DELE sub-record appear in saved games, so the deleted flag will be ignored.
Reimplemented from ESSImport::Converter.
Called after the input file has been read in completely, which may be necessary if the conversion process relies on information in other records
Reimplemented from ESSImport::Converter.
PROJ ESSImport::ConvertPROJ::mProj |
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private |
The documentation for this class was generated from the following files: