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ESM::GlobalScript Struct Reference

Storage structure for global script state (only used in saved games) More...

#include <globalscript.hpp>

Collaboration diagram for ESM::GlobalScript:

Public Member Functions

void load (ESMReader &esm)
 
void save (ESMWriter &esm) const
 

Public Attributes

std::string mId
 
Locals mLocals
 
int mRunning
 
std::string mTargetId
 

Detailed Description

Storage structure for global script state (only used in saved games)

Member Function Documentation

void ESM::GlobalScript::load ( ESMReader esm)

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void ESM::GlobalScript::save ( ESMWriter esm) const

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Member Data Documentation

std::string ESM::GlobalScript::mId
Locals ESM::GlobalScript::mLocals
Note
must be lowercase
int ESM::GlobalScript::mRunning
std::string ESM::GlobalScript::mTargetId

The documentation for this struct was generated from the following files: