#include <importercontext.hpp>
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| std::string | mPlayerCellName | 
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| ESM::Player | mPlayer | 
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| ESM::NPC | mPlayerBase | 
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| std::string | mCustomPlayerClassName | 
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| ESM::DialogueState | mDialogueState | 
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| ESM::ControlsState | mControlsState | 
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| std::set< std::pair< int, int > > | mExploredCells | 
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| ESM::GlobalMap | mGlobalMapState | 
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| int | mDay | 
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| int | mMonth | 
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| int | mYear | 
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| float | mHour | 
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| std::map< std::pair< int, std::string >, CREC >
 | mCreatureChanges | 
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| std::map< std::pair< int, std::string >, NPCC >
 | mNpcChanges | 
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| std::map< std::pair< int, std::string >, CNTC >
 | mContainerChanges | 
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| std::map< std::pair< int, std::string >, int >
 | mActorIdMap | 
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| int | mNextActorId | 
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| std::map< std::string, ESM::Creature >
 | mCreatures | 
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| std::map< std::string, ESM::NPC > | mNpcs | 
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| std::vector< SPLM::ActiveSpell > | mActiveSpells | 
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          | ESSImport::Context::Context | ( |  | ) |  |  | inline | 
 
 
  
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          | int ESSImport::Context::generateActorId | ( |  | ) |  |  | inline | 
 
 
      
        
          | std::map<std::pair<int, std::string>, int> ESSImport::Context::mActorIdMap | 
      
 
 
      
        
          | std::map<std::pair<int, std::string>, CNTC> ESSImport::Context::mContainerChanges | 
      
 
 
      
        
          | std::map<std::pair<int, std::string>, CREC> ESSImport::Context::mCreatureChanges | 
      
 
 
      
        
          | std::map<std::string, ESM::Creature> ESSImport::Context::mCreatures | 
      
 
 
      
        
          | std::string ESSImport::Context::mCustomPlayerClassName | 
      
 
 
      
        
          | int ESSImport::Context::mDay | 
      
 
 
      
        
          | std::set<std::pair<int, int> > ESSImport::Context::mExploredCells | 
      
 
 
      
        
          | float ESSImport::Context::mHour | 
      
 
 
      
        
          | int ESSImport::Context::mMonth | 
      
 
 
      
        
          | int ESSImport::Context::mNextActorId | 
      
 
 
      
        
          | std::map<std::pair<int, std::string>, NPCC> ESSImport::Context::mNpcChanges | 
      
 
 
      
        
          | std::map<std::string, ESM::NPC> ESSImport::Context::mNpcs | 
      
 
 
      
        
          | ESM::NPC ESSImport::Context::mPlayerBase | 
      
 
 
      
        
          | std::string ESSImport::Context::mPlayerCellName | 
      
 
 
      
        
          | int ESSImport::Context::mYear | 
      
 
 
The documentation for this struct was generated from the following file: