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OpenMW
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#include <player.hpp>
Public Types | |
| typedef std::map< std::string, std::string > | PreviousItems |
Public Member Functions | |
| void | load (ESMReader &esm) |
| void | save (ESMWriter &esm) const |
Public Attributes | |
| NpcState | mObject |
| CellId | mCellId |
| float | mLastKnownExteriorPosition [3] |
| unsigned char | mHasMark |
| ESM::Position | mMarkedPosition |
| CellId | mMarkedCell |
| unsigned char | mAutoMove |
| std::string | mBirthsign |
| int | mCurrentCrimeId |
| int | mPaidCrimeId |
| StatState< int > | mSaveAttributes [ESM::Attribute::Length] |
| StatState< int > | mSaveSkills [ESM::Skill::Length] |
| PreviousItems | mPreviousItems |
| typedef std::map<std::string, std::string> ESM::Player::PreviousItems |
| void ESM::Player::load | ( | ESMReader & | esm | ) |
| void ESM::Player::save | ( | ESMWriter & | esm | ) | const |
| unsigned char ESM::Player::mAutoMove |
| std::string ESM::Player::mBirthsign |
| CellId ESM::Player::mCellId |
| int ESM::Player::mCurrentCrimeId |
| unsigned char ESM::Player::mHasMark |
| float ESM::Player::mLastKnownExteriorPosition[3] |
| CellId ESM::Player::mMarkedCell |
| ESM::Position ESM::Player::mMarkedPosition |
| NpcState ESM::Player::mObject |
| int ESM::Player::mPaidCrimeId |
| PreviousItems ESM::Player::mPreviousItems |
| StatState<int> ESM::Player::mSaveAttributes[ESM::Attribute::Length] |
| StatState<int> ESM::Player::mSaveSkills[ESM::Skill::Length] |
1.8.6