MWGui::WindowManager::GuiModeState::GuiModeState |
( |
WindowBase * |
window | ) |
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inline |
MWGui::WindowManager::GuiModeState::GuiModeState |
( |
const std::vector< WindowBase * > & |
windows | ) |
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inline |
MWGui::WindowManager::GuiModeState::GuiModeState |
( |
| ) |
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inline |
void MWGui::WindowManager::GuiModeState::update |
( |
bool |
visible | ) |
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std::string MWGui::WindowManager::GuiModeState::mCloseSound |
std::string MWGui::WindowManager::GuiModeState::mOpenSound |
std::vector<WindowBase*> MWGui::WindowManager::GuiModeState::mWindows |
The documentation for this struct was generated from the following files: