MWWorld::TerrainPreloadItem::TerrainPreloadItem |
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const std::vector< osg::ref_ptr< Terrain::View > > & |
views, |
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Terrain::World * |
world, |
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const std::vector< osg::Vec3f > & |
preloadPositions |
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inline |
virtual void MWWorld::TerrainPreloadItem::abort |
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inlinevirtual |
Set abort flag in order to return from doWork() as soon as possible. May not be respected by all WorkItems.
Reimplemented from SceneUtil::WorkItem.
virtual void MWWorld::TerrainPreloadItem::doWork |
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inlinevirtual |
volatile bool MWWorld::TerrainPreloadItem::mAbort |
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private |
std::vector<osg::Vec3f> MWWorld::TerrainPreloadItem::mPreloadPositions |
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private |
std::vector<osg::ref_ptr<Terrain::View> > MWWorld::TerrainPreloadItem::mTerrainViews |
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private |
The documentation for this class was generated from the following file: