#include <countdialog.hpp>
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| | CountDialog () |
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| void | openCountDialog (const std::string &item, const std::string &message, const int maxCount) |
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| | WindowModal (const std::string &parLayout) |
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| virtual void | onOpen () override |
| | Notify that window has been made visible. More...
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| virtual void | onClose () override |
| | Notify that window has been hidden. More...
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| virtual bool | exit () override |
| | Gracefully exits the window. More...
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| | WindowBase (const std::string &parLayout) |
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| virtual MyGUI::Widget * | getDefaultKeyFocus () |
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| virtual void | setPtr (const MWWorld::Ptr &ptr) |
| | Open this object in the GUI, for windows that support it. More...
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| virtual void | onFrame (float duration) |
| | Called every frame if the window is in an active GUI mode. More...
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| virtual void | setVisible (bool visible) |
| | Sets the visibility of the window. More...
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| bool | isVisible () |
| | Returns the visibility state of the window. More...
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| |
| void | center () |
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| virtual void | clear () |
| | Clear any state specific to the running game. More...
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| virtual void | onResChange (int width, int height) |
| | Called when GUI viewport changes size. More...
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| | Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr) |
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| virtual | ~Layout () |
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| MyGUI::Widget * | getWidget (const std::string &_name) |
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| template<typename T > |
| void | getWidget (T *&_widget, const std::string &_name) |
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| void | setCoord (int x, int y, int w, int h) |
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| void | setText (const std::string &name, const std::string &caption) |
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| void | setTitle (const std::string &title) |
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| MWGui::CountDialog::CountDialog |
( |
| ) |
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| void MWGui::CountDialog::onCancelButtonClicked |
( |
MyGUI::Widget * |
_sender | ) |
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private |
| void MWGui::CountDialog::onEditValueChanged |
( |
int |
value | ) |
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private |
| void MWGui::CountDialog::onEnterKeyPressed |
( |
MyGUI::EditBox * |
_sender | ) |
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private |
| void MWGui::CountDialog::onOkButtonClicked |
( |
MyGUI::Widget * |
_sender | ) |
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private |
| void MWGui::CountDialog::onSliderMoved |
( |
MyGUI::ScrollBar * |
_sender, |
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size_t |
_position |
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) |
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private |
| void MWGui::CountDialog::openCountDialog |
( |
const std::string & |
item, |
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const std::string & |
message, |
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const int |
maxCount |
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) |
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Event : Ok button was clicked.
signature : void method(MyGUI::Widget* _sender, int _count)
| MyGUI::Button* MWGui::CountDialog::mCancelButton |
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private |
| MyGUI::TextBox* MWGui::CountDialog::mItemText |
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private |
| MyGUI::TextBox* MWGui::CountDialog::mLabelText |
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private |
| MyGUI::Button* MWGui::CountDialog::mOkButton |
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private |
| MyGUI::ScrollBar* MWGui::CountDialog::mSlider |
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private |
The documentation for this class was generated from the following files: