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OpenMW
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Public Member Functions | |
| PreloadMeshItem (const std::string &mesh, Resource::SceneManager *sceneManager) | |
| virtual void | doWork () |
| Override in a derived WorkItem to perform actual work. More... | |
Public Member Functions inherited from SceneUtil::WorkItem | |
| WorkItem () | |
| virtual | ~WorkItem () |
| bool | isDone () const |
| void | waitTillDone () |
| Wait until the work is completed. Usually called from the main thread. More... | |
| void | signalDone () |
| Internal use by the WorkQueue. More... | |
| virtual void | abort () |
| Set abort flag in order to return from doWork() as soon as possible. May not be respected by all WorkItems. More... | |
Private Attributes | |
| std::string | mMesh |
| Resource::SceneManager * | mSceneManager |
Additional Inherited Members | |
Protected Attributes inherited from SceneUtil::WorkItem | |
| OpenThreads::Atomic | mDone |
| OpenThreads::Mutex | mMutex |
| OpenThreads::Condition | mCondition |
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inline |
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inlinevirtual |
Override in a derived WorkItem to perform actual work.
Reimplemented from SceneUtil::WorkItem.
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private |
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private |
1.8.6