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MWGui::ScreenFader Member List

This is the complete list of members for MWGui::ScreenFader, including all inherited members.

applyAlpha()MWGui::ScreenFaderprivate
center()MWGui::WindowBase
clear()MWGui::ScreenFadervirtual
clearQueue()MWGui::ScreenFader
EventHandle_WindowBase typedefMWGui::WindowBase
exit()MWGui::WindowBaseinlinevirtual
fadeIn(const float time, float delay=0)MWGui::ScreenFader
fadeOut(const float time, float delay=0)MWGui::ScreenFader
fadeTo(const int percent, const float time, float delay=0)MWGui::ScreenFader
getCurrentAlpha()MWGui::ScreenFader
getDefaultKeyFocus()MWGui::WindowBaseinlinevirtual
getWidget(const std::string &_name)MWGui::Layout
getWidget(T *&_widget, const std::string &_name)MWGui::Layoutinline
isEmpty()MWGui::ScreenFader
isVisible()MWGui::WindowBase
Layout(const std::string &_layout, MyGUI::Widget *_parent=nullptr)MWGui::Layoutinline
mCurrentAlphaMWGui::ScreenFaderprivate
mFactorMWGui::ScreenFaderprivate
mLayoutNameMWGui::Layoutprotected
mListWindowRootMWGui::Layoutprotected
mMainWidgetMWGui::Layout
mPrefixMWGui::Layoutprotected
mQueueMWGui::ScreenFaderprivate
mRepeatMWGui::ScreenFaderprivate
notifyAlphaChanged(float alpha)MWGui::ScreenFader
notifyOperationFinished()MWGui::ScreenFader
onClose()MWGui::WindowBaseinlinevirtual
onFrame(float duration)MWGui::WindowBaseinlinevirtual
onFrameStart(float dt)MWGui::ScreenFader
onOpen()MWGui::WindowBaseinlinevirtual
onResChange(int width, int height)MWGui::WindowBaseinlinevirtual
queue(float time, float targetAlpha, float delay)MWGui::ScreenFader
ScreenFader(const std::string &texturePath, const std::string &layout="openmw_screen_fader.layout", const MyGUI::FloatCoord &texCoordOverride=MyGUI::FloatCoord(0, 0, 1, 1))MWGui::ScreenFader
setCoord(int x, int y, int w, int h)MWGui::Layout
setFactor(float factor)MWGui::ScreenFader
setPtr(const MWWorld::Ptr &ptr)MWGui::WindowBaseinlinevirtual
setRepeat(bool repeat)MWGui::ScreenFader
setText(const std::string &name, const std::string &caption)MWGui::Layout
setTitle(const std::string &title)MWGui::Layout
setVisible(bool visible)MWGui::WindowBasevirtual
WindowBase(const std::string &parLayout)MWGui::WindowBase
~Layout()MWGui::Layoutinlinevirtual
~ScreenFader()MWGui::ScreenFader