1 #ifndef OPENMW_ESM_PLAYER_H 
    2 #define OPENMW_ESM_PLAYER_H 
PreviousItems mPreviousItems
Definition: player.hpp:38
 
std::string mBirthsign
Definition: player.hpp:29
 
Definition: esmreader.hpp:21
 
int mPaidCrimeId
Definition: player.hpp:32
 
CellId mCellId
Definition: player.hpp:23
 
StatState< int > mSaveAttributes[ESM::Attribute::Length]
Definition: player.hpp:34
 
Definition: loadskil.hpp:74
 
NpcState mObject
Definition: player.hpp:22
 
void save(ESMWriter &esm) const 
Definition: player.cpp:55
 
Definition: esmwriter.hpp:17
 
std::map< std::string, std::string > PreviousItems
Definition: player.hpp:37
 
CellId mMarkedCell
Definition: player.hpp:27
 
float mLastKnownExteriorPosition[3]
Definition: player.hpp:24
 
unsigned char mHasMark
Definition: player.hpp:25
 
int mCurrentCrimeId
Definition: player.hpp:31
 
void load(ESMReader &esm)
Definition: player.cpp:6
 
unsigned char mAutoMove
Definition: player.hpp:28
 
StatState< int > mSaveSkills[ESM::Skill::Length]
Definition: player.hpp:35
 
Definition: npcstate.hpp:13
 
Definition: player.hpp:20
 
ESM::Position mMarkedPosition
Definition: player.hpp:26
 
Definition: cellid.hpp:11