Access to ID field in records.
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#include <collection.hpp>
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void | setId (ESXRecordT &record, const std::string &id) const |
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const std::string | getId (const ESXRecordT &record) const |
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void | setId (Land &record, const std::string &id) const |
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void | setId (LandTexture &record, const std::string &id) const |
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const std::string | getId (const Land &record) const |
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const std::string | getId (const LandTexture &record) const |
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template<typename ESXRecordT>
struct CSMWorld::IdAccessor< ESXRecordT >
Access to ID field in records.
template<typename ESXRecordT >
template<typename ESXRecordT >
void CSMWorld::IdAccessor< ESXRecordT >::setId |
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ESXRecordT & |
record, |
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const std::string & |
id |
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The documentation for this struct was generated from the following file:
- /home/travis/build/elsid/openmw/apps/opencs/model/world/collection.hpp