OpenMW
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#include "convertplayer.hpp"
#include <components/misc/constants.hpp>
#include <components/misc/stringops.hpp>
Namespaces | |
ESSImport | |
Functions | |
void | ESSImport::convertPCDT (const PCDT &pcdt, ESM::Player &out, std::vector< std::string > &outDialogueTopics, bool &firstPersonCam, bool &teleportingEnabled, bool &levitationEnabled, ESM::ControlsState &controls) |