#include <osg/ref_ptr>
#include <osg/Referenced>
#include <osg/Vec3f>
#include <memory>
#include <set>
#include "defs.hpp"
#include "cellborder.hpp"
Go to the source code of this file.
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class | Terrain::View |
| A View is a collection of rendering objects that are visible from a given camera/intersection. The base View class is part of the interface for usage in conjunction with preload feature. More...
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class | Terrain::World |
| The basic interface for a terrain world. How the terrain chunks are paged and displayed is up to the implementation. More...
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