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OpenMW
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Creates a BulletShape out of a Node hierarchy. More...
Public Member Functions | |
| NodeToShapeVisitor () | |
| virtual void | apply (osg::Drawable &drawable) |
| osg::ref_ptr< BulletShape > | getShape () |
Private Attributes | |
| std::unique_ptr< btTriangleMesh > | mTriangleMesh |
Creates a BulletShape out of a Node hierarchy.
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inline |
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inlinevirtual |
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inline |
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private |
1.8.6