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OpenMW
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#include "bulletshapemanager.hpp"#include <osg/NodeVisitor>#include <osg/TriangleFunctor>#include <osg/Transform>#include <osg/Drawable>#include <osg/Version>#include <BulletCollision/CollisionShapes/btTriangleMesh.h>#include <components/vfs/manager.hpp>#include <components/nifbullet/bulletnifloader.hpp>#include "bulletshape.hpp"#include "scenemanager.hpp"#include "niffilemanager.hpp"#include "objectcache.hpp"#include "multiobjectcache.hpp"Classes | |
| struct | Resource::GetTriangleFunctor |
| class | Resource::NodeToShapeVisitor |
| Creates a BulletShape out of a Node hierarchy. More... | |
Namespaces | |
| Resource | |
1.8.6