|
OpenMW
|
Public Member Functions | |
| NeckController (osg::Node *relativeTo) | |
| void | setOffset (const osg::Vec3f &offset) |
| virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
Public Member Functions inherited from MWRender::RotateController | |
| RotateController (osg::Node *relativeTo) | |
| void | setEnabled (bool enabled) |
| void | setRotate (const osg::Quat &rotate) |
Private Attributes | |
| osg::Vec3f | mOffset |
Additional Inherited Members | |
Protected Member Functions inherited from MWRender::RotateController | |
| osg::Quat | getWorldOrientation (osg::Node *node) |
Protected Attributes inherited from MWRender::RotateController | |
| bool | mEnabled |
| osg::Quat | mRotate |
| osg::Node * | mRelativeTo |
Subclass RotateController to add a Z-offset for sneaking in first person mode.
|
inline |
|
inlinevirtual |
|
inline |
|
private |
1.8.6