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MWGui::HUD Member List

This is the complete list of members for MWGui::HUD, including all inherited members.

addDetectionMarkers(int type)MWGui::LocalMapBaseprotected
applyFogOfWar()MWGui::LocalMapBaseprotected
center()MWGui::WindowBase
clear()MWGui::HUDvirtual
customMarkerCreated(MyGUI::Widget *marker)MWGui::HUDprivatevirtual
doorMarkerCreated(MyGUI::Widget *marker)MWGui::HUDprivatevirtual
EventHandle_WindowBase typedefMWGui::WindowBase
exit()MWGui::WindowBaseinlinevirtual
getDefaultKeyFocus()MWGui::WindowBaseinlinevirtual
getEffectBox()MWGui::HUDinline
getMarkerPosition(float worldX, float worldY, MarkerUserData &markerPos)MWGui::LocalMapBaseprotected
getSelectedEnchantItem()MWGui::HUD
getWidget(const std::string &_name)MWGui::Layout
getWidget(T *&_widget, const std::string &_name)MWGui::Layoutinline
getWorldMouseOver()MWGui::HUDinline
HUD(CustomMarkerCollection &customMarkers, DragAndDrop *dragAndDrop, MWRender::LocalMap *localMapRender)MWGui::HUD
init(MyGUI::ScrollView *widget, MyGUI::ImageBox *compass, int mapWidgetSize, int cellDistance)MWGui::LocalMapBase
isVisible()MWGui::WindowBase
Layout(const std::string &_layout, MyGUI::Widget *_parent=nullptr)MWGui::Layoutinline
LocalMapBase(CustomMarkerCollection &markers, MWRender::LocalMap *localMapRender, bool fogOfWarEnabled=true)MWGui::LocalMapBase
mCellDistanceMWGui::LocalMapBaseprotected
mCellNameMWGui::HUDprivate
mCellNameBoxMWGui::HUDprivate
mCellNameTimerMWGui::HUDprivate
mChangedMWGui::LocalMapBaseprotected
mCompassMWGui::LocalMapBaseprotected
mCrosshairMWGui::HUDprivate
mCurXMWGui::LocalMapBaseprotected
mCurYMWGui::LocalMapBaseprotected
mCustomMarkersMWGui::LocalMapBaseprotected
mCustomMarkerWidgetsMWGui::LocalMapBaseprotected
mDoorMarkerWidgetsMWGui::LocalMapBaseprotected
mDragAndDropMWGui::HUDprivate
mDrowningMWGui::HUDprivate
mDrowningFlashMWGui::HUDprivate
mDrowningFlashThetaMWGui::HUDprivate
mDrowningFrameMWGui::HUDprivate
mEffectBoxMWGui::HUDprivate
mEffectBoxBaseRightMWGui::HUDprivate
mEnemyActorIdMWGui::HUDprivate
mEnemyHealthMWGui::HUDprivate
mEnemyHealthTimerMWGui::HUDprivate
mFogOfWarEnabledMWGui::LocalMapBaseprotected
mFogOfWarToggledMWGui::LocalMapBaseprotected
mFogTexturesMWGui::LocalMapBaseprotected
mFogWidgetsMWGui::LocalMapBaseprotected
mHealthMWGui::HUDprivate
mHealthFrameMWGui::HUDprivate
mHealthManaStaminaBaseLeftMWGui::HUDprivate
mInteriorMWGui::LocalMapBaseprotected
mIsDrowningMWGui::HUDprivate
mLastDirectionXMWGui::LocalMapBaseprotected
mLastDirectionYMWGui::LocalMapBaseprotected
mLayoutNameMWGui::Layoutprotected
mListWindowRootMWGui::Layoutprotected
mLocalMapMWGui::LocalMapBaseprotected
mLocalMapRenderMWGui::LocalMapBaseprotected
mMagickaMWGui::HUDprivate
mMagicMarkerWidgetsMWGui::LocalMapBaseprotected
mMainWidgetMWGui::Layout
mMapTexturesMWGui::LocalMapBaseprotected
mMapVisibleMWGui::HUDprivate
mMapWidgetsMWGui::LocalMapBaseprotected
mMapWidgetSizeMWGui::LocalMapBaseprotected
mMarkerUpdateTimerMWGui::LocalMapBaseprotected
mMinimapMWGui::HUDprivate
mMinimapBoxMWGui::HUDprivate
mMinimapBoxBaseRightMWGui::HUDprivate
mMinimapButtonMWGui::HUDprivate
mNumCellsMWGui::LocalMapBaseprotected
MWGui::mPrefixMWGui::Layoutprotected
MWGui::LocalMapBase::mPrefixMWGui::LocalMapBaseprotected
mSneakBoxMWGui::HUDprivate
mSneakBoxBaseLeftMWGui::HUDprivate
mSpellBoxMWGui::HUDprivate
mSpellBoxBaseLeftMWGui::HUDprivate
mSpellIconsMWGui::HUDprivate
mSpellImageMWGui::HUDprivate
mSpellNameMWGui::HUDprivate
mSpellStatusMWGui::HUDprivate
mSpellVisibleMWGui::HUDprivate
mStaminaMWGui::HUDprivate
mWeapBoxMWGui::HUDprivate
mWeapBoxBaseLeftMWGui::HUDprivate
mWeapImageMWGui::HUDprivate
mWeaponNameMWGui::HUDprivate
mWeaponSpellBoxMWGui::HUDprivate
mWeaponSpellTimerMWGui::HUDprivate
mWeaponVisibleMWGui::HUDprivate
mWeapStatusMWGui::HUDprivate
mWorldMouseOverMWGui::HUDprivate
notifyMapChanged()MWGui::LocalMapBaseinlineprotectedvirtual
notifyPlayerUpdate()MWGui::LocalMapBaseinlineprotectedvirtual
onClose()MWGui::WindowBaseinlinevirtual
onFrame(float dt)MWGui::HUDvirtual
onHMSClicked(MyGUI::Widget *_sender)MWGui::HUDprivate
onMagicClicked(MyGUI::Widget *_sender)MWGui::HUDprivate
onMapClicked(MyGUI::Widget *_sender)MWGui::HUDprivate
onOpen()MWGui::WindowBaseinlinevirtual
onResChange(int width, int height)MWGui::WindowBaseinlinevirtual
onWeaponClicked(MyGUI::Widget *_sender)MWGui::HUDprivate
onWorldClicked(MyGUI::Widget *_sender)MWGui::HUDprivate
onWorldMouseLostFocus(MyGUI::Widget *_sender, MyGUI::Widget *_new)MWGui::HUDprivate
onWorldMouseOver(MyGUI::Widget *_sender, int x, int y)MWGui::HUDprivate
redraw()MWGui::LocalMapBaseprotected
requestMapRender(const MWWorld::CellStore *cell)MWGui::LocalMapBase
resetEnemy()MWGui::HUD
setActiveCell(const int x, const int y, bool interior=false)MWGui::LocalMapBase
setCellName(const std::string &cellName)MWGui::HUD
setCellPrefix(const std::string &prefix)MWGui::LocalMapBase
setCoord(int x, int y, int w, int h)MWGui::Layout
setCrosshairOwned(bool owned)MWGui::HUD
setCrosshairVisible(bool visible)MWGui::HUD
setDrowningBarVisible(bool visible)MWGui::HUD
setDrowningTimeLeft(float time, float maxTime)MWGui::HUD
setEffectVisible(bool visible)MWGui::HUD
setEnemy(const MWWorld::Ptr &enemy)MWGui::HUD
setHmsVisible(bool visible)MWGui::HUD
setMinimapVisible(bool visible)MWGui::HUD
setPlayerDir(const float x, const float y)MWGui::LocalMapBase
setPlayerPos(int cellX, int cellY, const float nx, const float ny)MWGui::LocalMapBase
setPtr(const MWWorld::Ptr &ptr)MWGui::WindowBaseinlinevirtual
setSelectedEnchantItem(const MWWorld::Ptr &item, int chargePercent)MWGui::HUD
setSelectedSpell(const std::string &spellId, int successChancePercent)MWGui::HUD
setSelectedWeapon(const MWWorld::Ptr &item, int durabilityPercent)MWGui::HUD
setSneakVisible(bool visible)MWGui::HUD
setSpellVisible(bool visible)MWGui::HUD
setText(const std::string &name, const std::string &caption)MWGui::Layout
setTitle(const std::string &title)MWGui::Layout
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value)MWGui::HUD
setVisible(bool visible)MWGui::WindowBasevirtual
setWeapVisible(bool visible)MWGui::HUD
TextureVector typedefMWGui::LocalMapBaseprotected
toggleFogOfWar()MWGui::LocalMapBase
unsetSelectedSpell()MWGui::HUD
unsetSelectedWeapon()MWGui::HUD
updateCustomMarkers()MWGui::LocalMapBaseprotectedvirtual
updateEnemyHealthBar()MWGui::HUDprivate
updateMagicMarkers()MWGui::LocalMapBaseprotected
updatePositions()MWGui::HUDprivate
WindowBase(const std::string &parLayout)MWGui::WindowBase
~HUD()MWGui::HUDvirtual
~Layout()MWGui::Layoutinlinevirtual
~LocalMapBase()MWGui::LocalMapBasevirtual