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OpenMW
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#include "aisequence.hpp"#include <limits>#include <components/debug/debuglog.hpp>#include <components/esm/aisequence.hpp>#include "../mwbase/environment.hpp"#include "../mwbase/world.hpp"#include "aipackage.hpp"#include "aistate.hpp"#include "aiwander.hpp"#include "aiescort.hpp"#include "aitravel.hpp"#include "aifollow.hpp"#include "aiactivate.hpp"#include "aicombat.hpp"#include "aicombataction.hpp"#include "aipursue.hpp"#include "actorutil.hpp"#include "../mwworld/class.hpp"Namespaces | |
| MWMechanics | |
| Game mechanics and NPC-AI. | |
Functions | |
| bool | MWMechanics::isActualAiPackage (int packageTypeId) |
1.8.6