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OpenMW
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#include <components/sceneutil/controller.hpp>#include "../mwworld/ptr.hpp"#include "animation.hpp"Go to the source code of this file.
Classes | |
| class | MWRender::WeaponAnimationTime |
| class | MWRender::WeaponAnimation |
| Handles attach & release of projectiles for ranged weapons. More... | |
Namespaces | |
| MWRender | |
| Rendering. | |
1.8.6