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SceneUtil::LightManager::LightSourceTransform Struct Reference

#include <lightmanager.hpp>

Collaboration diagram for SceneUtil::LightManager::LightSourceTransform:

Public Attributes

LightSourcemLightSource
 
osg::Matrixf mWorldMatrix
 

Member Data Documentation

LightSource* SceneUtil::LightManager::LightSourceTransform::mLightSource
osg::Matrixf SceneUtil::LightManager::LightSourceTransform::mWorldMatrix

The documentation for this struct was generated from the following file: