#include <debugprofile.hpp>
| Enumerator |
|---|
| Flag_Default |
|
| Flag_BypassNewGame |
|
| Flag_Global |
|
| void ESM::DebugProfile::blank |
( |
| ) |
|
Set record to default state (does not touch the ID).
| void ESM::DebugProfile::load |
( |
ESMReader & |
esm, |
|
|
bool & |
isDeleted |
|
) |
| |
| void ESM::DebugProfile::save |
( |
ESMWriter & |
esm, |
|
|
bool |
isDeleted = false |
|
) |
| const |
| std::string ESM::DebugProfile::mDescription |
| unsigned int ESM::DebugProfile::mFlags |
| std::string ESM::DebugProfile::mId |
| std::string ESM::DebugProfile::mScriptText |
The documentation for this struct was generated from the following files: