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OpenMW
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#include <string>#include <memory>#include <vector>#include <iostream>#include <osg/ref_ptr>#include <osg/Vec4f>#include <osg/Uniform>Go to the source code of this file.
Classes | |
| struct | MWRender::WeatherResult |
| struct | MWRender::MoonState |
| class | MWRender::SkyManager |
| The SkyManager handles rendering of the sky domes, celestial bodies as well as other objects that need to be rendered relative to the camera (e.g. weather particle effects) More... | |
Namespaces | |
| osg | |
| osgParticle | |
| Resource | |
| MWRender | |
| Rendering. | |
1.8.6