|
OpenMW
|
Classes | |
| struct | InsertVisitor |
| struct | AdjustPositionVisitor |
Functions | |
| void | setNodeRotation (const MWWorld::Ptr &ptr, MWRender::RenderingManager &rendering, bool inverseRotationOrder) |
| void | addObject (const MWWorld::Ptr &ptr, MWPhysics::PhysicsSystem &physics, MWRender::RenderingManager &rendering) |
| void | updateObjectRotation (const MWWorld::Ptr &ptr, MWPhysics::PhysicsSystem &physics, MWRender::RenderingManager &rendering, bool inverseRotationOrder) |
| void | updateObjectScale (const MWWorld::Ptr &ptr, MWPhysics::PhysicsSystem &physics, MWRender::RenderingManager &rendering) |
| void anonymous_namespace{scene.cpp}::addObject | ( | const MWWorld::Ptr & | ptr, |
| MWPhysics::PhysicsSystem & | physics, | ||
| MWRender::RenderingManager & | rendering | ||
| ) |
| void anonymous_namespace{scene.cpp}::setNodeRotation | ( | const MWWorld::Ptr & | ptr, |
| MWRender::RenderingManager & | rendering, | ||
| bool | inverseRotationOrder | ||
| ) |
| void anonymous_namespace{scene.cpp}::updateObjectRotation | ( | const MWWorld::Ptr & | ptr, |
| MWPhysics::PhysicsSystem & | physics, | ||
| MWRender::RenderingManager & | rendering, | ||
| bool | inverseRotationOrder | ||
| ) |
| void anonymous_namespace{scene.cpp}::updateObjectScale | ( | const MWWorld::Ptr & | ptr, |
| MWPhysics::PhysicsSystem & | physics, | ||
| MWRender::RenderingManager & | rendering | ||
| ) |
1.8.6