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OpenMW
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Functions | |
| std::string | chooseBestAttack (const ESM::Weapon *weapon) |
| osg::Vec3f | AimDirToMovingTarget (const MWWorld::Ptr &actor, const MWWorld::Ptr &target, const osg::Vec3f &vLastTargetPos, float duration, int weapType, float strength) |
| osg::Vec3f anonymous_namespace{aicombat.cpp}::AimDirToMovingTarget | ( | const MWWorld::Ptr & | actor, |
| const MWWorld::Ptr & | target, | ||
| const osg::Vec3f & | vLastTargetPos, | ||
| float | duration, | ||
| int | weapType, | ||
| float | strength | ||
| ) |
| std::string anonymous_namespace{aicombat.cpp}::chooseBestAttack | ( | const ESM::Weapon * | weapon | ) |
1.8.6