|
OpenMW
|
#include <deque>#include <components/esm/loadmgef.hpp>#include "../mwworld/ptr.hpp"#include "../mwworld/containerstore.hpp"#include "../mwrender/animation.hpp"Go to the source code of this file.
Classes | |
| class | MWMechanics::CharacterController |
| struct | MWMechanics::CharacterController::AnimationQueueEntry |
Namespaces | |
| MWWorld | |
| World data. | |
| MWRender | |
| Rendering. | |
| MWMechanics | |
| Game mechanics and NPC-AI. | |
Functions | |
| MWWorld::ContainerStoreIterator | MWMechanics::getActiveWeapon (CreatureStats &stats, MWWorld::InventoryStore &inv, WeaponType *weaptype) |
1.8.6