OpenMW
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#include "keyboardnavigation.hpp"
#include <MyGUI_InputManager.h>
#include <MyGUI_WidgetManager.h>
#include <MyGUI_Button.h>
#include <MyGUI_Gui.h>
#include <MyGUI_Window.h>
#include <components/debug/debuglog.hpp>
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/environment.hpp"
Namespaces | |
MWGui | |
Enumerations | |
enum | MWGui::Direction { MWGui::D_Left, MWGui::D_Up, MWGui::D_Right, MWGui::D_Down, MWGui::D_Next, MWGui::D_Prev } |
Functions | |
bool | MWGui::shouldAcceptKeyFocus (MyGUI::Widget *w) |
void | MWGui::getKeyFocusWidgets (MyGUI::Widget *parent, std::vector< MyGUI::Widget * > &results) |
Recursively get all child widgets that accept keyboard input. More... | |
void | MWGui::styleFocusedButton (MyGUI::Widget *w) |
bool | MWGui::isRootParent (MyGUI::Widget *widget, MyGUI::Widget *root) |