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OpenMW
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#include "keyboardnavigation.hpp"#include <MyGUI_InputManager.h>#include <MyGUI_WidgetManager.h>#include <MyGUI_Button.h>#include <MyGUI_Gui.h>#include <MyGUI_Window.h>#include <components/debug/debuglog.hpp>#include "../mwbase/windowmanager.hpp"#include "../mwbase/environment.hpp"Namespaces | |
| MWGui | |
Enumerations | |
| enum | MWGui::Direction { MWGui::D_Left, MWGui::D_Up, MWGui::D_Right, MWGui::D_Down, MWGui::D_Next, MWGui::D_Prev } |
Functions | |
| bool | MWGui::shouldAcceptKeyFocus (MyGUI::Widget *w) |
| void | MWGui::getKeyFocusWidgets (MyGUI::Widget *parent, std::vector< MyGUI::Widget * > &results) |
| Recursively get all child widgets that accept keyboard input. More... | |
| void | MWGui::styleFocusedButton (MyGUI::Widget *w) |
| bool | MWGui::isRootParent (MyGUI::Widget *widget, MyGUI::Widget *root) |
1.8.6