| osgMyGUI::OSGVertexBuffer::OSGVertexBuffer |
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| virtual osgMyGUI::OSGVertexBuffer::~OSGVertexBuffer |
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| osg::UByteArray * osgMyGUI::OSGVertexBuffer::create |
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| void osgMyGUI::OSGVertexBuffer::destroy |
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| osg::Array * osgMyGUI::OSGVertexBuffer::getVertexArray |
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| osg::VertexBufferObject * osgMyGUI::OSGVertexBuffer::getVertexBuffer |
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| size_t osgMyGUI::OSGVertexBuffer::getVertexCount |
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| MyGUI::Vertex * osgMyGUI::OSGVertexBuffer::lock |
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| void osgMyGUI::OSGVertexBuffer::markUsed |
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| void osgMyGUI::OSGVertexBuffer::setVertexCount |
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size_t |
count | ) |
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| void osgMyGUI::OSGVertexBuffer::unlock |
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| osg::ref_ptr<osg::VertexBufferObject> osgMyGUI::OSGVertexBuffer::mBuffer[2] |
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| unsigned int osgMyGUI::OSGVertexBuffer::mCurrentBuffer |
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| size_t osgMyGUI::OSGVertexBuffer::mNeedVertexCount |
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| bool osgMyGUI::OSGVertexBuffer::mUsed |
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| osg::ref_ptr<osg::UByteArray> osgMyGUI::OSGVertexBuffer::mVertexArray[2] |
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The documentation for this class was generated from the following file: