#include <myguitexture.hpp>
| osgMyGUI::OSGTexture::OSGTexture |
( |
osg::Texture2D * |
texture | ) |
|
| osgMyGUI::OSGTexture::~OSGTexture |
( |
| ) |
|
|
virtual |
| void osgMyGUI::OSGTexture::createManual |
( |
int |
width, |
|
|
int |
height, |
|
|
MyGUI::TextureUsage |
usage, |
|
|
MyGUI::PixelFormat |
format |
|
) |
| |
|
virtual |
| void osgMyGUI::OSGTexture::destroy |
( |
| ) |
|
|
virtual |
| virtual MyGUI::PixelFormat osgMyGUI::OSGTexture::getFormat |
( |
| ) |
|
|
inlinevirtual |
| int osgMyGUI::OSGTexture::getHeight |
( |
| ) |
|
|
virtual |
| virtual const std::string& osgMyGUI::OSGTexture::getName |
( |
| ) |
const |
|
inlinevirtual |
| virtual size_t osgMyGUI::OSGTexture::getNumElemBytes |
( |
| ) |
|
|
inlinevirtual |
| MyGUI::IRenderTarget * osgMyGUI::OSGTexture::getRenderTarget |
( |
| ) |
|
|
virtual |
| osg::Texture2D* osgMyGUI::OSGTexture::getTexture |
( |
| ) |
const |
|
inline |
| virtual MyGUI::TextureUsage osgMyGUI::OSGTexture::getUsage |
( |
| ) |
|
|
inlinevirtual |
| int osgMyGUI::OSGTexture::getWidth |
( |
| ) |
|
|
virtual |
| bool osgMyGUI::OSGTexture::isLocked |
( |
| ) |
|
|
virtual |
| void osgMyGUI::OSGTexture::loadFromFile |
( |
const std::string & |
fname | ) |
|
|
virtual |
| void * osgMyGUI::OSGTexture::lock |
( |
MyGUI::TextureUsage |
access | ) |
|
|
virtual |
| void osgMyGUI::OSGTexture::saveToFile |
( |
const std::string & |
fname | ) |
|
|
virtual |
| void osgMyGUI::OSGTexture::unlock |
( |
| ) |
|
|
virtual |
| MyGUI::PixelFormat osgMyGUI::OSGTexture::mFormat |
|
private |
| int osgMyGUI::OSGTexture::mHeight |
|
private |
| osg::ref_ptr<osg::Image> osgMyGUI::OSGTexture::mLockedImage |
|
private |
| std::string osgMyGUI::OSGTexture::mName |
|
private |
| size_t osgMyGUI::OSGTexture::mNumElemBytes |
|
private |
| osg::ref_ptr<osg::Texture2D> osgMyGUI::OSGTexture::mTexture |
|
private |
| MyGUI::TextureUsage osgMyGUI::OSGTexture::mUsage |
|
private |
| int osgMyGUI::OSGTexture::mWidth |
|
private |
The documentation for this class was generated from the following files: