This is the complete list of members for Terrain::ChunkManager, including all inherited members.
| ChunkManager(Storage *storage, Resource::SceneManager *sceneMgr, TextureManager *textureManager, CompositeMapRenderer *renderer) | Terrain::ChunkManager | |
| clearCache() override | Terrain::ChunkManager | virtual |
| createChunk(float size, const osg::Vec2f ¢er, int lod, unsigned int lodFlags) | Terrain::ChunkManager | private |
| createCompositeMapGeometry(float chunkSize, const osg::Vec2f &chunkCenter, const osg::Vec4f &texCoords, CompositeMap &map) | Terrain::ChunkManager | private |
| createCompositeMapRTT() | Terrain::ChunkManager | private |
| createPasses(float chunkSize, const osg::Vec2f &chunkCenter, bool forCompositeMap) | Terrain::ChunkManager | private |
| getChunk(float size, const osg::Vec2f ¢er, int lod, unsigned int lodFlags) | Terrain::ChunkManager | |
| getVFS() const | Resource::ResourceManager | |
| mBufferCache | Terrain::ChunkManager | private |
| mCache | Resource::ResourceManager | protected |
| mCompositeMapRenderer | Terrain::ChunkManager | private |
| mCompositeMapSize | Terrain::ChunkManager | private |
| mCullingActive | Terrain::ChunkManager | private |
| mExpiryDelay | Resource::ResourceManager | protected |
| mSceneManager | Terrain::ChunkManager | private |
| mStorage | Terrain::ChunkManager | private |
| mTextureManager | Terrain::ChunkManager | private |
| mVFS | Resource::ResourceManager | protected |
| releaseGLObjects(osg::State *state) override | Terrain::ChunkManager | virtual |
| reportStats(unsigned int frameNumber, osg::Stats *stats) const override | Terrain::ChunkManager | virtual |
| ResourceManager(const VFS::Manager *vfs) | Resource::ResourceManager | |
| setCullingActive(bool active) | Terrain::ChunkManager | |
| setExpiryDelay(double expiryDelay) | Resource::ResourceManager | |
| updateCache(double referenceTime) | Resource::ResourceManager | virtual |
| ~ResourceManager() | Resource::ResourceManager | virtual |