Maps names to nodes.
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#include <visitor.hpp>
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typedef std::map< std::string,
osg::ref_ptr
< osg::MatrixTransform > > | NodeMap |
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SceneUtil::NodeMapVisitor::NodeMapVisitor |
( |
NodeMap & |
map | ) |
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inline |
void SceneUtil::NodeMapVisitor::apply |
( |
osg::MatrixTransform & |
trans | ) |
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NodeMap& SceneUtil::NodeMapVisitor::mMap |
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private |
The documentation for this class was generated from the following files:
- /home/travis/build/elsid/openmw/components/sceneutil/visitor.hpp
- /home/travis/build/elsid/openmw/components/sceneutil/visitor.cpp