OpenMW
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#include <controller.hpp>
Public Member Functions | |
Controller () | |
virtual | ~Controller () |
bool | hasInput () const |
float | getInputValue (osg::NodeVisitor *nv) |
void | setSource (std::shared_ptr< ControllerSource > source) |
void | setFunction (std::shared_ptr< ControllerFunction > function) |
std::shared_ptr< ControllerSource > | getSource () const |
std::shared_ptr < ControllerFunction > | getFunction () const |
Private Attributes | |
std::shared_ptr< ControllerSource > | mSource |
std::shared_ptr < ControllerFunction > | mFunction |
SceneUtil::Controller::Controller | ( | ) |
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inlinevirtual |
std::shared_ptr< ControllerFunction > SceneUtil::Controller::getFunction | ( | ) | const |
float SceneUtil::Controller::getInputValue | ( | osg::NodeVisitor * | nv | ) |
std::shared_ptr< ControllerSource > SceneUtil::Controller::getSource | ( | ) | const |
bool SceneUtil::Controller::hasInput | ( | ) | const |
void SceneUtil::Controller::setFunction | ( | std::shared_ptr< ControllerFunction > | function | ) |
void SceneUtil::Controller::setSource | ( | std::shared_ptr< ControllerSource > | source | ) |
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private |
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private |