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| WrapAroundOperator (osg::Camera *camera, const osg::Vec3 &wrapRange) |
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virtual osg::Object * | cloneType () const override |
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virtual osg::Object * | clone (const osg::CopyOp &op) const override |
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virtual void | operate (osgParticle::Particle *P, double dt) override |
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virtual void | operateParticles (osgParticle::ParticleSystem *ps, double dt) override |
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MWRender::WrapAroundOperator::WrapAroundOperator |
( |
osg::Camera * |
camera, |
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const osg::Vec3 & |
wrapRange |
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) |
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inline |
virtual osg::Object* MWRender::WrapAroundOperator::clone |
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const osg::CopyOp & |
op | ) |
const |
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inlineoverridevirtual |
virtual osg::Object* MWRender::WrapAroundOperator::cloneType |
( |
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const |
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inlineoverridevirtual |
osg::Vec3 MWRender::WrapAroundOperator::getCameraPosition |
( |
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inlineprotected |
virtual void MWRender::WrapAroundOperator::operate |
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osgParticle::Particle * |
P, |
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double |
dt |
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) |
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inlineoverridevirtual |
virtual void MWRender::WrapAroundOperator::operateParticles |
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osgParticle::ParticleSystem * |
ps, |
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double |
dt |
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) |
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inlineoverridevirtual |
osg::Camera* MWRender::WrapAroundOperator::mCamera |
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protected |
osg::Vec3 MWRender::WrapAroundOperator::mHalfWrapRange |
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protected |
osg::Vec3 MWRender::WrapAroundOperator::mPreviousCameraPosition |
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protected |
osg::Vec3 MWRender::WrapAroundOperator::mWrapRange |
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protected |
The documentation for this class was generated from the following file:
- /home/travis/build/elsid/openmw/apps/openmw/mwrender/sky.cpp