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MWGui::WindowManager Member List

This is the complete list of members for MWGui::WindowManager, including all inherited members.

activateHitOverlay(bool interrupt)MWGui::WindowManagervirtual
activateQuickKey(int index)MWGui::WindowManagervirtual
addCurrentModal(WindowModal *input)MWGui::WindowManagervirtual
addVisitedLocation(const std::string &name, int x, int y)MWGui::WindowManagervirtual
allow(GuiWindow wnd)MWGui::WindowManagervirtual
allowMouse()MWGui::WindowManagervirtual
changeCell(const MWWorld::CellStore *cell)MWGui::WindowManagervirtual
changePointer(const std::string &name)MWGui::WindowManagervirtual
cleanupGarbage()MWGui::WindowManagerprivate
clear()MWGui::WindowManagervirtual
configureSkills(const SkillList &major, const SkillList &minor)MWGui::WindowManagervirtual
containsMode(GuiMode mode) const MWGui::WindowManagervirtual
correctBookartPath(const std::string &path, int width, int height, bool *exists=nullptr)MWGui::WindowManagervirtual
correctIconPath(const std::string &path)MWGui::WindowManagervirtual
correctTexturePath(const std::string &path)MWGui::WindowManagervirtual
countSavedGameRecords() const MWGui::WindowManagervirtual
createCursors()MWGui::WindowManagerprivate
createTextures()MWGui::WindowManagerprivate
cycleSpell(bool next)MWGui::WindowManagervirtual
cycleWeapon(bool next)MWGui::WindowManagervirtual
disallowAll()MWGui::WindowManagervirtual
disallowMouse()MWGui::WindowManagervirtual
enableRest()MWGui::WindowManagerinlinevirtual
executeInConsole(const std::string &path)MWGui::WindowManagervirtual
exitCurrentGuiMode()MWGui::WindowManagervirtual
exitCurrentModal()MWGui::WindowManagervirtual
Faction typedefMWGui::WindowManager
FactionList typedefMWGui::WindowManager
fadeScreenIn(const float time, bool clearQueue, float delay)MWGui::WindowManagervirtual
fadeScreenOut(const float time, bool clearQueue, float delay)MWGui::WindowManagervirtual
fadeScreenTo(const int percent, const float time, bool clearQueue, float delay)MWGui::WindowManagervirtual
forceHide(MWGui::GuiWindow wnd)MWGui::WindowManagervirtual
getConfirmationDialog()MWGui::WindowManagervirtual
getCountDialog()MWGui::WindowManagervirtual
getCursorVisible()MWGui::WindowManagervirtual
getFontHeight() const MWGui::WindowManagervirtual
getFullHelp() const MWGui::WindowManagervirtual
getGameSettingString(const std::string &id, const std::string &default_)MWGui::WindowManagervirtual
getInventoryWindow()MWGui::WindowManagervirtual
getJournalAllowed()MWGui::WindowManagerinlinevirtual
getLoadingScreen()MWGui::WindowManagervirtual
getMode() const MWGui::WindowManagervirtual
getMousePosition(int &x, int &y)MWGui::WindowManagervirtual
getMousePosition(float &x, float &y)MWGui::WindowManagervirtual
getPlayerAttributeValues()MWGui::WindowManagervirtual
getPlayerMajorSkills()MWGui::WindowManagervirtual
getPlayerMinorSkills()MWGui::WindowManagervirtual
getPlayerSkillValues()MWGui::WindowManagervirtual
getPlayerSleeping()MWGui::WindowManagervirtual
getRestEnabled()MWGui::WindowManagervirtual
getSelectedEnchantItem() const MWGui::WindowManagervirtual
getSelectedSpell()MWGui::WindowManagerinlinevirtual
getSelectedWeapon() const MWGui::WindowManagervirtual
getSubtitlesEnabled()MWGui::WindowManagervirtual
getTextColours()MWGui::WindowManagervirtual
getTradeWindow()MWGui::WindowManagervirtual
getTranslationDataStorage() const MWGui::WindowManagervirtual
getWorldMouseOver()MWGui::WindowManagervirtual
goToJail(int days)MWGui::WindowManagervirtual
initUI()MWGui::WindowManager
injectKeyPress(MyGUI::KeyCode key, unsigned int text, bool repeat=false)MWGui::WindowManagervirtual
injectKeyRelease(MyGUI::KeyCode key)MWGui::WindowManagervirtual
interactiveMessageBox(const std::string &message, const std::vector< std::string > &buttons=std::vector< std::string >(), bool block=false)MWGui::WindowManagervirtual
isAllowed(GuiWindow wnd) const MWGui::WindowManagervirtual
isConsoleMode() const MWGui::WindowManagervirtual
isGuiMode() const MWGui::WindowManagervirtual
isSavingAllowed() const MWGui::WindowManagervirtual
loadFontDelegate(MyGUI::xml::ElementPtr _node, const std::string &_file, MyGUI::Version _version)MWGui::WindowManagerprivate
loadUserFonts()MWGui::WindowManagervirtual
mAllowedMWGui::WindowManagerprivate
mBlindnessFaderMWGui::WindowManagerprivate
mBookWindowMWGui::WindowManagerprivate
mCharGenMWGui::WindowManagerprivate
mConfirmationDialogMWGui::WindowManagerprivate
mConsoleMWGui::WindowManagerprivate
mConsoleOnlyScriptsMWGui::WindowManagerprivate
mCountDialogMWGui::WindowManagerprivate
mCrosshairEnabledMWGui::WindowManagerprivate
mCurrentModalsMWGui::WindowManagerprivate
mCursorActiveMWGui::WindowManagerprivate
mCursorManagerMWGui::WindowManagerprivate
mCursorVisibleMWGui::WindowManagerprivate
mCustomMarkersMWGui::WindowManagerprivate
mDebugWindowMWGui::WindowManagerprivate
mDialogueWindowMWGui::WindowManagerprivate
mDragAndDropMWGui::WindowManagerprivate
mEncodingMWGui::WindowManagerprivate
messageBox(const std::string &message, enum MWGui::ShowInDialogueMode showInDialogueMode=MWGui::ShowInDialogueMode_IfPossible)MWGui::WindowManagervirtual
mFallbackMapMWGui::WindowManagerprivate
mFontHeightMWGui::WindowManagerprivate
mFontLoaderMWGui::WindowManagerprivate
mForceHiddenMWGui::WindowManagerprivate
mGarbageDialogsMWGui::WindowManagerprivate
mGuiMWGui::WindowManagerprivate
mGuiModesMWGui::WindowManagerprivate
mGuiModeStatesMWGui::WindowManagerprivate
mGuiPlatformMWGui::WindowManagerprivate
mHitFaderMWGui::WindowManagerprivate
mHitFaderEnabledMWGui::WindowManagerprivate
mHudMWGui::WindowManagerprivate
mHudEnabledMWGui::WindowManagerprivate
mInputBlockerMWGui::WindowManagerprivate
mInventoryWindowMWGui::WindowManagerprivate
mJailScreenMWGui::WindowManagerprivate
mKeyboardNavigationMWGui::WindowManagerprivate
mLoadingScreenMWGui::WindowManagerprivate
mLocalMapRenderMWGui::WindowManagerprivate
mMapMWGui::WindowManagerprivate
mMessageBoxManagerMWGui::WindowManagerprivate
mPlayerAttributesMWGui::WindowManagerprivate
mPlayerMajorSkillsMWGui::WindowManagerprivate
mPlayerMinorSkillsMWGui::WindowManagerprivate
mPlayerNameMWGui::WindowManagerprivate
mPlayerRaceIdMWGui::WindowManagerprivate
mPlayerSkillValuesMWGui::WindowManagerprivate
mQuickKeysMenuMWGui::WindowManagerprivate
mResourceSystemMWGui::WindowManagerprivate
mRestAllowedMWGui::WindowManagerprivate
mScreenFaderMWGui::WindowManagerprivate
mScrollWindowMWGui::WindowManagerprivate
mSelectedEnchantItemMWGui::WindowManagerprivate
mSelectedSpellMWGui::WindowManagerprivate
mSelectedWeaponMWGui::WindowManagerprivate
mSettingsWindowMWGui::WindowManagerprivate
mShownMWGui::WindowManagerprivate
mShowOwnedMWGui::WindowManagerprivate
mSoulgemDialogMWGui::WindowManagerprivate
mSpellWindowMWGui::WindowManagerprivate
mStatsWindowMWGui::WindowManagerprivate
mStoreMWGui::WindowManagerprivate
mSubtitlesEnabledMWGui::WindowManagerprivate
mTextColoursMWGui::WindowManagerprivate
mToolTipsMWGui::WindowManagerprivate
mTrackedWindowsMWGui::WindowManagerprivate
mTradeWindowMWGui::WindowManagerprivate
mTranslationDataStorageMWGui::WindowManagerprivate
mVersionDescriptionMWGui::WindowManagerprivate
mVideoBackgroundMWGui::WindowManagerprivate
mVideoWidgetMWGui::WindowManagerprivate
mViewerMWGui::WindowManagerprivate
mWaitDialogMWGui::WindowManagerprivate
mWerewolfFaderMWGui::WindowManagerprivate
mWerewolfOverlayEnabledMWGui::WindowManagerprivate
mWindowsMWGui::WindowManagerprivate
mWorkQueueMWGui::WindowManagerprivate
notifyInputActionBound()MWGui::WindowManagervirtual
onClipboardChanged(const std::string &_type, const std::string &_data)MWGui::WindowManagerprivate
onClipboardRequested(const std::string &_type, std::string &_data)MWGui::WindowManagerprivate
onCursorChange(const std::string &name)MWGui::WindowManagerprivate
onFrame(float frameDuration)MWGui::WindowManagervirtual
onKeyFocusChanged(MyGUI::Widget *widget)MWGui::WindowManagerprivate
onRetrieveTag(const MyGUI::UString &_tag, MyGUI::UString &_result)MWGui::WindowManagerprivate
onSoulgemDialogButtonPressed(int button)MWGui::WindowManager
onVideoKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char)MWGui::WindowManagerprivate
onWindowChangeCoord(MyGUI::Window *_sender)MWGui::WindowManagerprivate
pinWindow(MWGui::GuiWindow window)MWGui::WindowManagervirtual
playSound(const std::string &soundId, float volume=1.f, float pitch=1.f)MWGui::WindowManagervirtual
playVideo(const std::string &name, bool allowSkipping)MWGui::WindowManagervirtual
popGuiMode(bool noSound=false)MWGui::WindowManagervirtual
processChangedSettings(const Settings::CategorySettingVector &changed)MWGui::WindowManagervirtual
MWBase::WindowManager::processChangedSettings(const std::set< std::pair< std::string, std::string > > &changed)=0MWBase::WindowManagerpure virtual
pushGuiMode(GuiMode mode, const MWWorld::Ptr &arg)MWGui::WindowManagervirtual
pushGuiMode(GuiMode mode)MWGui::WindowManagervirtual
readPressedButton()MWGui::WindowManagervirtual
readRecord(ESM::ESMReader &reader, uint32_t type)MWGui::WindowManagervirtual
removeCell(MWWorld::CellStore *cell)MWGui::WindowManagervirtual
removeCurrentModal(WindowModal *input)MWGui::WindowManagervirtual
removeDialog(Layout *dialog)MWGui::WindowManagervirtual
removeGuiMode(GuiMode mode, bool noSound=false)MWGui::WindowManagervirtual
removeStaticMessageBox()MWGui::WindowManagervirtual
setActiveMap(int x, int y, bool interior)MWGui::WindowManagervirtual
setBlindness(const int percent)MWGui::WindowManagervirtual
setConsoleSelectedObject(const MWWorld::Ptr &object)MWGui::WindowManagervirtual
setCursorActive(bool active)MWGui::WindowManagervirtual
setCursorVisible(bool visible)MWGui::WindowManagerprivatevirtual
setDragDrop(bool dragDrop)MWGui::WindowManagervirtual
setDrowningBarVisibility(bool visible)MWGui::WindowManagervirtual
setDrowningTimeLeft(float time, float maxTime)MWGui::WindowManagervirtual
setEnemy(const MWWorld::Ptr &enemy)MWGui::WindowManagervirtual
setFocusObject(const MWWorld::Ptr &focus)MWGui::WindowManagervirtual
setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)MWGui::WindowManagervirtual
setHMSVisibility(bool visible)MWGui::WindowManagervirtual
setKeyFocusWidget(MyGUI::Widget *widget)MWGui::WindowManagervirtual
setMenuTransparency(float value)MWGui::WindowManagerprivate
setMinimapVisibility(bool visible)MWGui::WindowManagervirtual
setNewGame(bool newgame)MWGui::WindowManagervirtual
setPlayerClass(const ESM::Class &class_)MWGui::WindowManagervirtual
setSelectedEnchantItem(const MWWorld::Ptr &item)MWGui::WindowManagervirtual
setSelectedSpell(const std::string &spellId, int successChancePercent)MWGui::WindowManagervirtual
setSelectedWeapon(const MWWorld::Ptr &item)MWGui::WindowManagervirtual
setSneakVisibility(bool visible)MWGui::WindowManagervirtual
setSpellVisibility(bool visible)MWGui::WindowManagervirtual
setStore(const MWWorld::ESMStore &store)MWGui::WindowManager
setValue(const std::string &id, const MWMechanics::AttributeValue &value)MWGui::WindowManagervirtual
setValue(int parSkill, const MWMechanics::SkillValue &value)MWGui::WindowManagervirtual
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value)MWGui::WindowManagervirtual
setValue(const std::string &id, const std::string &value)MWGui::WindowManagervirtual
setValue(const std::string &id, int value)MWGui::WindowManagervirtual
setWeaponVisibility(bool visible)MWGui::WindowManagervirtual
setWerewolfOverlay(bool set)MWGui::WindowManagervirtual
showCrosshair(bool show)MWGui::WindowManagervirtual
showSoulgemDialog(MWWorld::Ptr item)MWGui::WindowManagervirtual
sizeVideo(int screenWidth, int screenHeight)MWGui::WindowManagerprivate
SkillList typedefMWBase::WindowManager
staticMessageBox(const std::string &message)MWGui::WindowManagervirtual
textureExists(const std::string &path)MWGui::WindowManagervirtual
toggleDebugWindow()MWGui::WindowManagervirtual
toggleFogOfWar()MWGui::WindowManagervirtual
toggleFullHelp()MWGui::WindowManagervirtual
toggleHud()MWGui::WindowManagervirtual
toggleVisible(GuiWindow wnd)MWGui::WindowManagervirtual
trackWindow(Layout *layout, const std::string &name)MWGui::WindowManagerprivate
unsetForceHide(MWGui::GuiWindow wnd)MWGui::WindowManagervirtual
unsetSelectedSpell()MWGui::WindowManagervirtual
unsetSelectedWeapon()MWGui::WindowManagervirtual
updateActivatedQuickKey()MWGui::WindowManagervirtual
updateMap()MWGui::WindowManagerprivate
updatePinnedWindows()MWGui::WindowManagerprivate
updatePlayer()MWGui::WindowManagervirtual
updateSkillArea()MWGui::WindowManagervirtual
updateSpellWindow()MWGui::WindowManagervirtual
updateVisible()MWGui::WindowManagerprivate
useItem(const MWWorld::Ptr &item, bool bypassBeastRestrictions=false)MWGui::WindowManagervirtual
wakeUpPlayer()MWGui::WindowManagervirtual
WindowManager(osgViewer::Viewer *viewer, osg::Group *guiRoot, Resource::ResourceSystem *resourceSystem, SceneUtil::WorkQueue *workQueue, const std::string &logpath, const std::string &cacheDir, bool consoleOnlyScripts, Translation::Storage &translationDataStorage, ToUTF8::FromType encoding, bool exportFonts, const std::map< std::string, std::string > &fallbackMap, const std::string &versionDescription, const std::string &localPath)MWGui::WindowManager
MWBase::WindowManager::WindowManager()MWBase::WindowManagerinline
windowResized(int x, int y)MWGui::WindowManagervirtual
write(ESM::ESMWriter &writer, Loading::Listener &progress)MWGui::WindowManagervirtual
writeFog(MWWorld::CellStore *cell)MWGui::WindowManagervirtual
~WindowManager()MWGui::WindowManagervirtual