| activateHitOverlay(bool interrupt) | MWGui::WindowManager | virtual |
| activateQuickKey(int index) | MWGui::WindowManager | virtual |
| addCurrentModal(WindowModal *input) | MWGui::WindowManager | virtual |
| addVisitedLocation(const std::string &name, int x, int y) | MWGui::WindowManager | virtual |
| allow(GuiWindow wnd) | MWGui::WindowManager | virtual |
| allowMouse() | MWGui::WindowManager | virtual |
| changeCell(const MWWorld::CellStore *cell) | MWGui::WindowManager | virtual |
| changePointer(const std::string &name) | MWGui::WindowManager | virtual |
| cleanupGarbage() | MWGui::WindowManager | private |
| clear() | MWGui::WindowManager | virtual |
| configureSkills(const SkillList &major, const SkillList &minor) | MWGui::WindowManager | virtual |
| containsMode(GuiMode mode) const | MWGui::WindowManager | virtual |
| correctBookartPath(const std::string &path, int width, int height, bool *exists=nullptr) | MWGui::WindowManager | virtual |
| correctIconPath(const std::string &path) | MWGui::WindowManager | virtual |
| correctTexturePath(const std::string &path) | MWGui::WindowManager | virtual |
| countSavedGameRecords() const | MWGui::WindowManager | virtual |
| createCursors() | MWGui::WindowManager | private |
| createTextures() | MWGui::WindowManager | private |
| cycleSpell(bool next) | MWGui::WindowManager | virtual |
| cycleWeapon(bool next) | MWGui::WindowManager | virtual |
| disallowAll() | MWGui::WindowManager | virtual |
| disallowMouse() | MWGui::WindowManager | virtual |
| enableRest() | MWGui::WindowManager | inlinevirtual |
| executeInConsole(const std::string &path) | MWGui::WindowManager | virtual |
| exitCurrentGuiMode() | MWGui::WindowManager | virtual |
| exitCurrentModal() | MWGui::WindowManager | virtual |
| Faction typedef | MWGui::WindowManager | |
| FactionList typedef | MWGui::WindowManager | |
| fadeScreenIn(const float time, bool clearQueue, float delay) | MWGui::WindowManager | virtual |
| fadeScreenOut(const float time, bool clearQueue, float delay) | MWGui::WindowManager | virtual |
| fadeScreenTo(const int percent, const float time, bool clearQueue, float delay) | MWGui::WindowManager | virtual |
| forceHide(MWGui::GuiWindow wnd) | MWGui::WindowManager | virtual |
| getConfirmationDialog() | MWGui::WindowManager | virtual |
| getCountDialog() | MWGui::WindowManager | virtual |
| getCursorVisible() | MWGui::WindowManager | virtual |
| getFontHeight() const | MWGui::WindowManager | virtual |
| getFullHelp() const | MWGui::WindowManager | virtual |
| getGameSettingString(const std::string &id, const std::string &default_) | MWGui::WindowManager | virtual |
| getInventoryWindow() | MWGui::WindowManager | virtual |
| getJournalAllowed() | MWGui::WindowManager | inlinevirtual |
| getLoadingScreen() | MWGui::WindowManager | virtual |
| getMode() const | MWGui::WindowManager | virtual |
| getMousePosition(int &x, int &y) | MWGui::WindowManager | virtual |
| getMousePosition(float &x, float &y) | MWGui::WindowManager | virtual |
| getPlayerAttributeValues() | MWGui::WindowManager | virtual |
| getPlayerMajorSkills() | MWGui::WindowManager | virtual |
| getPlayerMinorSkills() | MWGui::WindowManager | virtual |
| getPlayerSkillValues() | MWGui::WindowManager | virtual |
| getPlayerSleeping() | MWGui::WindowManager | virtual |
| getRestEnabled() | MWGui::WindowManager | virtual |
| getSelectedEnchantItem() const | MWGui::WindowManager | virtual |
| getSelectedSpell() | MWGui::WindowManager | inlinevirtual |
| getSelectedWeapon() const | MWGui::WindowManager | virtual |
| getSubtitlesEnabled() | MWGui::WindowManager | virtual |
| getTextColours() | MWGui::WindowManager | virtual |
| getTradeWindow() | MWGui::WindowManager | virtual |
| getTranslationDataStorage() const | MWGui::WindowManager | virtual |
| getWorldMouseOver() | MWGui::WindowManager | virtual |
| goToJail(int days) | MWGui::WindowManager | virtual |
| initUI() | MWGui::WindowManager | |
| injectKeyPress(MyGUI::KeyCode key, unsigned int text, bool repeat=false) | MWGui::WindowManager | virtual |
| injectKeyRelease(MyGUI::KeyCode key) | MWGui::WindowManager | virtual |
| interactiveMessageBox(const std::string &message, const std::vector< std::string > &buttons=std::vector< std::string >(), bool block=false) | MWGui::WindowManager | virtual |
| isAllowed(GuiWindow wnd) const | MWGui::WindowManager | virtual |
| isConsoleMode() const | MWGui::WindowManager | virtual |
| isGuiMode() const | MWGui::WindowManager | virtual |
| isSavingAllowed() const | MWGui::WindowManager | virtual |
| loadFontDelegate(MyGUI::xml::ElementPtr _node, const std::string &_file, MyGUI::Version _version) | MWGui::WindowManager | private |
| loadUserFonts() | MWGui::WindowManager | virtual |
| mAllowed | MWGui::WindowManager | private |
| mBlindnessFader | MWGui::WindowManager | private |
| mBookWindow | MWGui::WindowManager | private |
| mCharGen | MWGui::WindowManager | private |
| mConfirmationDialog | MWGui::WindowManager | private |
| mConsole | MWGui::WindowManager | private |
| mConsoleOnlyScripts | MWGui::WindowManager | private |
| mCountDialog | MWGui::WindowManager | private |
| mCrosshairEnabled | MWGui::WindowManager | private |
| mCurrentModals | MWGui::WindowManager | private |
| mCursorActive | MWGui::WindowManager | private |
| mCursorManager | MWGui::WindowManager | private |
| mCursorVisible | MWGui::WindowManager | private |
| mCustomMarkers | MWGui::WindowManager | private |
| mDebugWindow | MWGui::WindowManager | private |
| mDialogueWindow | MWGui::WindowManager | private |
| mDragAndDrop | MWGui::WindowManager | private |
| mEncoding | MWGui::WindowManager | private |
| messageBox(const std::string &message, enum MWGui::ShowInDialogueMode showInDialogueMode=MWGui::ShowInDialogueMode_IfPossible) | MWGui::WindowManager | virtual |
| mFallbackMap | MWGui::WindowManager | private |
| mFontHeight | MWGui::WindowManager | private |
| mFontLoader | MWGui::WindowManager | private |
| mForceHidden | MWGui::WindowManager | private |
| mGarbageDialogs | MWGui::WindowManager | private |
| mGui | MWGui::WindowManager | private |
| mGuiModes | MWGui::WindowManager | private |
| mGuiModeStates | MWGui::WindowManager | private |
| mGuiPlatform | MWGui::WindowManager | private |
| mHitFader | MWGui::WindowManager | private |
| mHitFaderEnabled | MWGui::WindowManager | private |
| mHud | MWGui::WindowManager | private |
| mHudEnabled | MWGui::WindowManager | private |
| mInputBlocker | MWGui::WindowManager | private |
| mInventoryWindow | MWGui::WindowManager | private |
| mJailScreen | MWGui::WindowManager | private |
| mKeyboardNavigation | MWGui::WindowManager | private |
| mLoadingScreen | MWGui::WindowManager | private |
| mLocalMapRender | MWGui::WindowManager | private |
| mMap | MWGui::WindowManager | private |
| mMessageBoxManager | MWGui::WindowManager | private |
| mPlayerAttributes | MWGui::WindowManager | private |
| mPlayerMajorSkills | MWGui::WindowManager | private |
| mPlayerMinorSkills | MWGui::WindowManager | private |
| mPlayerName | MWGui::WindowManager | private |
| mPlayerRaceId | MWGui::WindowManager | private |
| mPlayerSkillValues | MWGui::WindowManager | private |
| mQuickKeysMenu | MWGui::WindowManager | private |
| mResourceSystem | MWGui::WindowManager | private |
| mRestAllowed | MWGui::WindowManager | private |
| mScreenFader | MWGui::WindowManager | private |
| mScrollWindow | MWGui::WindowManager | private |
| mSelectedEnchantItem | MWGui::WindowManager | private |
| mSelectedSpell | MWGui::WindowManager | private |
| mSelectedWeapon | MWGui::WindowManager | private |
| mSettingsWindow | MWGui::WindowManager | private |
| mShown | MWGui::WindowManager | private |
| mShowOwned | MWGui::WindowManager | private |
| mSoulgemDialog | MWGui::WindowManager | private |
| mSpellWindow | MWGui::WindowManager | private |
| mStatsWindow | MWGui::WindowManager | private |
| mStore | MWGui::WindowManager | private |
| mSubtitlesEnabled | MWGui::WindowManager | private |
| mTextColours | MWGui::WindowManager | private |
| mToolTips | MWGui::WindowManager | private |
| mTrackedWindows | MWGui::WindowManager | private |
| mTradeWindow | MWGui::WindowManager | private |
| mTranslationDataStorage | MWGui::WindowManager | private |
| mVersionDescription | MWGui::WindowManager | private |
| mVideoBackground | MWGui::WindowManager | private |
| mVideoWidget | MWGui::WindowManager | private |
| mViewer | MWGui::WindowManager | private |
| mWaitDialog | MWGui::WindowManager | private |
| mWerewolfFader | MWGui::WindowManager | private |
| mWerewolfOverlayEnabled | MWGui::WindowManager | private |
| mWindows | MWGui::WindowManager | private |
| mWorkQueue | MWGui::WindowManager | private |
| notifyInputActionBound() | MWGui::WindowManager | virtual |
| onClipboardChanged(const std::string &_type, const std::string &_data) | MWGui::WindowManager | private |
| onClipboardRequested(const std::string &_type, std::string &_data) | MWGui::WindowManager | private |
| onCursorChange(const std::string &name) | MWGui::WindowManager | private |
| onFrame(float frameDuration) | MWGui::WindowManager | virtual |
| onKeyFocusChanged(MyGUI::Widget *widget) | MWGui::WindowManager | private |
| onRetrieveTag(const MyGUI::UString &_tag, MyGUI::UString &_result) | MWGui::WindowManager | private |
| onSoulgemDialogButtonPressed(int button) | MWGui::WindowManager | |
| onVideoKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char) | MWGui::WindowManager | private |
| onWindowChangeCoord(MyGUI::Window *_sender) | MWGui::WindowManager | private |
| pinWindow(MWGui::GuiWindow window) | MWGui::WindowManager | virtual |
| playSound(const std::string &soundId, float volume=1.f, float pitch=1.f) | MWGui::WindowManager | virtual |
| playVideo(const std::string &name, bool allowSkipping) | MWGui::WindowManager | virtual |
| popGuiMode(bool noSound=false) | MWGui::WindowManager | virtual |
| processChangedSettings(const Settings::CategorySettingVector &changed) | MWGui::WindowManager | virtual |
| MWBase::WindowManager::processChangedSettings(const std::set< std::pair< std::string, std::string > > &changed)=0 | MWBase::WindowManager | pure virtual |
| pushGuiMode(GuiMode mode, const MWWorld::Ptr &arg) | MWGui::WindowManager | virtual |
| pushGuiMode(GuiMode mode) | MWGui::WindowManager | virtual |
| readPressedButton() | MWGui::WindowManager | virtual |
| readRecord(ESM::ESMReader &reader, uint32_t type) | MWGui::WindowManager | virtual |
| removeCell(MWWorld::CellStore *cell) | MWGui::WindowManager | virtual |
| removeCurrentModal(WindowModal *input) | MWGui::WindowManager | virtual |
| removeDialog(Layout *dialog) | MWGui::WindowManager | virtual |
| removeGuiMode(GuiMode mode, bool noSound=false) | MWGui::WindowManager | virtual |
| removeStaticMessageBox() | MWGui::WindowManager | virtual |
| setActiveMap(int x, int y, bool interior) | MWGui::WindowManager | virtual |
| setBlindness(const int percent) | MWGui::WindowManager | virtual |
| setConsoleSelectedObject(const MWWorld::Ptr &object) | MWGui::WindowManager | virtual |
| setCursorActive(bool active) | MWGui::WindowManager | virtual |
| setCursorVisible(bool visible) | MWGui::WindowManager | privatevirtual |
| setDragDrop(bool dragDrop) | MWGui::WindowManager | virtual |
| setDrowningBarVisibility(bool visible) | MWGui::WindowManager | virtual |
| setDrowningTimeLeft(float time, float maxTime) | MWGui::WindowManager | virtual |
| setEnemy(const MWWorld::Ptr &enemy) | MWGui::WindowManager | virtual |
| setFocusObject(const MWWorld::Ptr &focus) | MWGui::WindowManager | virtual |
| setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y) | MWGui::WindowManager | virtual |
| setHMSVisibility(bool visible) | MWGui::WindowManager | virtual |
| setKeyFocusWidget(MyGUI::Widget *widget) | MWGui::WindowManager | virtual |
| setMenuTransparency(float value) | MWGui::WindowManager | private |
| setMinimapVisibility(bool visible) | MWGui::WindowManager | virtual |
| setNewGame(bool newgame) | MWGui::WindowManager | virtual |
| setPlayerClass(const ESM::Class &class_) | MWGui::WindowManager | virtual |
| setSelectedEnchantItem(const MWWorld::Ptr &item) | MWGui::WindowManager | virtual |
| setSelectedSpell(const std::string &spellId, int successChancePercent) | MWGui::WindowManager | virtual |
| setSelectedWeapon(const MWWorld::Ptr &item) | MWGui::WindowManager | virtual |
| setSneakVisibility(bool visible) | MWGui::WindowManager | virtual |
| setSpellVisibility(bool visible) | MWGui::WindowManager | virtual |
| setStore(const MWWorld::ESMStore &store) | MWGui::WindowManager | |
| setValue(const std::string &id, const MWMechanics::AttributeValue &value) | MWGui::WindowManager | virtual |
| setValue(int parSkill, const MWMechanics::SkillValue &value) | MWGui::WindowManager | virtual |
| setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value) | MWGui::WindowManager | virtual |
| setValue(const std::string &id, const std::string &value) | MWGui::WindowManager | virtual |
| setValue(const std::string &id, int value) | MWGui::WindowManager | virtual |
| setWeaponVisibility(bool visible) | MWGui::WindowManager | virtual |
| setWerewolfOverlay(bool set) | MWGui::WindowManager | virtual |
| showCrosshair(bool show) | MWGui::WindowManager | virtual |
| showSoulgemDialog(MWWorld::Ptr item) | MWGui::WindowManager | virtual |
| sizeVideo(int screenWidth, int screenHeight) | MWGui::WindowManager | private |
| SkillList typedef | MWBase::WindowManager | |
| staticMessageBox(const std::string &message) | MWGui::WindowManager | virtual |
| textureExists(const std::string &path) | MWGui::WindowManager | virtual |
| toggleDebugWindow() | MWGui::WindowManager | virtual |
| toggleFogOfWar() | MWGui::WindowManager | virtual |
| toggleFullHelp() | MWGui::WindowManager | virtual |
| toggleHud() | MWGui::WindowManager | virtual |
| toggleVisible(GuiWindow wnd) | MWGui::WindowManager | virtual |
| trackWindow(Layout *layout, const std::string &name) | MWGui::WindowManager | private |
| unsetForceHide(MWGui::GuiWindow wnd) | MWGui::WindowManager | virtual |
| unsetSelectedSpell() | MWGui::WindowManager | virtual |
| unsetSelectedWeapon() | MWGui::WindowManager | virtual |
| updateActivatedQuickKey() | MWGui::WindowManager | virtual |
| updateMap() | MWGui::WindowManager | private |
| updatePinnedWindows() | MWGui::WindowManager | private |
| updatePlayer() | MWGui::WindowManager | virtual |
| updateSkillArea() | MWGui::WindowManager | virtual |
| updateSpellWindow() | MWGui::WindowManager | virtual |
| updateVisible() | MWGui::WindowManager | private |
| useItem(const MWWorld::Ptr &item, bool bypassBeastRestrictions=false) | MWGui::WindowManager | virtual |
| wakeUpPlayer() | MWGui::WindowManager | virtual |
| WindowManager(osgViewer::Viewer *viewer, osg::Group *guiRoot, Resource::ResourceSystem *resourceSystem, SceneUtil::WorkQueue *workQueue, const std::string &logpath, const std::string &cacheDir, bool consoleOnlyScripts, Translation::Storage &translationDataStorage, ToUTF8::FromType encoding, bool exportFonts, const std::map< std::string, std::string > &fallbackMap, const std::string &versionDescription, const std::string &localPath) | MWGui::WindowManager | |
| MWBase::WindowManager::WindowManager() | MWBase::WindowManager | inline |
| windowResized(int x, int y) | MWGui::WindowManager | virtual |
| write(ESM::ESMWriter &writer, Loading::Listener &progress) | MWGui::WindowManager | virtual |
| writeFog(MWWorld::CellStore *cell) | MWGui::WindowManager | virtual |
| ~WindowManager() | MWGui::WindowManager | virtual |