activateHitOverlay(bool interrupt) | MWGui::WindowManager | virtual |
activateQuickKey(int index) | MWGui::WindowManager | virtual |
addCurrentModal(WindowModal *input) | MWGui::WindowManager | virtual |
addVisitedLocation(const std::string &name, int x, int y) | MWGui::WindowManager | virtual |
allow(GuiWindow wnd) | MWGui::WindowManager | virtual |
allowMouse() | MWGui::WindowManager | virtual |
changeCell(const MWWorld::CellStore *cell) | MWGui::WindowManager | virtual |
changePointer(const std::string &name) | MWGui::WindowManager | virtual |
cleanupGarbage() | MWGui::WindowManager | private |
clear() | MWGui::WindowManager | virtual |
configureSkills(const SkillList &major, const SkillList &minor) | MWGui::WindowManager | virtual |
containsMode(GuiMode mode) const | MWGui::WindowManager | virtual |
correctBookartPath(const std::string &path, int width, int height, bool *exists=nullptr) | MWGui::WindowManager | virtual |
correctIconPath(const std::string &path) | MWGui::WindowManager | virtual |
correctTexturePath(const std::string &path) | MWGui::WindowManager | virtual |
countSavedGameRecords() const | MWGui::WindowManager | virtual |
createCursors() | MWGui::WindowManager | private |
createTextures() | MWGui::WindowManager | private |
cycleSpell(bool next) | MWGui::WindowManager | virtual |
cycleWeapon(bool next) | MWGui::WindowManager | virtual |
disallowAll() | MWGui::WindowManager | virtual |
disallowMouse() | MWGui::WindowManager | virtual |
enableRest() | MWGui::WindowManager | inlinevirtual |
executeInConsole(const std::string &path) | MWGui::WindowManager | virtual |
exitCurrentGuiMode() | MWGui::WindowManager | virtual |
exitCurrentModal() | MWGui::WindowManager | virtual |
Faction typedef | MWGui::WindowManager | |
FactionList typedef | MWGui::WindowManager | |
fadeScreenIn(const float time, bool clearQueue, float delay) | MWGui::WindowManager | virtual |
fadeScreenOut(const float time, bool clearQueue, float delay) | MWGui::WindowManager | virtual |
fadeScreenTo(const int percent, const float time, bool clearQueue, float delay) | MWGui::WindowManager | virtual |
forceHide(MWGui::GuiWindow wnd) | MWGui::WindowManager | virtual |
getConfirmationDialog() | MWGui::WindowManager | virtual |
getCountDialog() | MWGui::WindowManager | virtual |
getCursorVisible() | MWGui::WindowManager | virtual |
getFontHeight() const | MWGui::WindowManager | virtual |
getFullHelp() const | MWGui::WindowManager | virtual |
getGameSettingString(const std::string &id, const std::string &default_) | MWGui::WindowManager | virtual |
getInventoryWindow() | MWGui::WindowManager | virtual |
getJournalAllowed() | MWGui::WindowManager | inlinevirtual |
getLoadingScreen() | MWGui::WindowManager | virtual |
getMode() const | MWGui::WindowManager | virtual |
getMousePosition(int &x, int &y) | MWGui::WindowManager | virtual |
getMousePosition(float &x, float &y) | MWGui::WindowManager | virtual |
getPlayerAttributeValues() | MWGui::WindowManager | virtual |
getPlayerMajorSkills() | MWGui::WindowManager | virtual |
getPlayerMinorSkills() | MWGui::WindowManager | virtual |
getPlayerSkillValues() | MWGui::WindowManager | virtual |
getPlayerSleeping() | MWGui::WindowManager | virtual |
getRestEnabled() | MWGui::WindowManager | virtual |
getSelectedEnchantItem() const | MWGui::WindowManager | virtual |
getSelectedSpell() | MWGui::WindowManager | inlinevirtual |
getSelectedWeapon() const | MWGui::WindowManager | virtual |
getSubtitlesEnabled() | MWGui::WindowManager | virtual |
getTextColours() | MWGui::WindowManager | virtual |
getTradeWindow() | MWGui::WindowManager | virtual |
getTranslationDataStorage() const | MWGui::WindowManager | virtual |
getWorldMouseOver() | MWGui::WindowManager | virtual |
goToJail(int days) | MWGui::WindowManager | virtual |
initUI() | MWGui::WindowManager | |
injectKeyPress(MyGUI::KeyCode key, unsigned int text, bool repeat=false) | MWGui::WindowManager | virtual |
injectKeyRelease(MyGUI::KeyCode key) | MWGui::WindowManager | virtual |
interactiveMessageBox(const std::string &message, const std::vector< std::string > &buttons=std::vector< std::string >(), bool block=false) | MWGui::WindowManager | virtual |
isAllowed(GuiWindow wnd) const | MWGui::WindowManager | virtual |
isConsoleMode() const | MWGui::WindowManager | virtual |
isGuiMode() const | MWGui::WindowManager | virtual |
isSavingAllowed() const | MWGui::WindowManager | virtual |
loadFontDelegate(MyGUI::xml::ElementPtr _node, const std::string &_file, MyGUI::Version _version) | MWGui::WindowManager | private |
loadUserFonts() | MWGui::WindowManager | virtual |
mAllowed | MWGui::WindowManager | private |
mBlindnessFader | MWGui::WindowManager | private |
mBookWindow | MWGui::WindowManager | private |
mCharGen | MWGui::WindowManager | private |
mConfirmationDialog | MWGui::WindowManager | private |
mConsole | MWGui::WindowManager | private |
mConsoleOnlyScripts | MWGui::WindowManager | private |
mCountDialog | MWGui::WindowManager | private |
mCrosshairEnabled | MWGui::WindowManager | private |
mCurrentModals | MWGui::WindowManager | private |
mCursorActive | MWGui::WindowManager | private |
mCursorManager | MWGui::WindowManager | private |
mCursorVisible | MWGui::WindowManager | private |
mCustomMarkers | MWGui::WindowManager | private |
mDebugWindow | MWGui::WindowManager | private |
mDialogueWindow | MWGui::WindowManager | private |
mDragAndDrop | MWGui::WindowManager | private |
mEncoding | MWGui::WindowManager | private |
messageBox(const std::string &message, enum MWGui::ShowInDialogueMode showInDialogueMode=MWGui::ShowInDialogueMode_IfPossible) | MWGui::WindowManager | virtual |
mFallbackMap | MWGui::WindowManager | private |
mFontHeight | MWGui::WindowManager | private |
mFontLoader | MWGui::WindowManager | private |
mForceHidden | MWGui::WindowManager | private |
mGarbageDialogs | MWGui::WindowManager | private |
mGui | MWGui::WindowManager | private |
mGuiModes | MWGui::WindowManager | private |
mGuiModeStates | MWGui::WindowManager | private |
mGuiPlatform | MWGui::WindowManager | private |
mHitFader | MWGui::WindowManager | private |
mHitFaderEnabled | MWGui::WindowManager | private |
mHud | MWGui::WindowManager | private |
mHudEnabled | MWGui::WindowManager | private |
mInputBlocker | MWGui::WindowManager | private |
mInventoryWindow | MWGui::WindowManager | private |
mJailScreen | MWGui::WindowManager | private |
mKeyboardNavigation | MWGui::WindowManager | private |
mLoadingScreen | MWGui::WindowManager | private |
mLocalMapRender | MWGui::WindowManager | private |
mMap | MWGui::WindowManager | private |
mMessageBoxManager | MWGui::WindowManager | private |
mPlayerAttributes | MWGui::WindowManager | private |
mPlayerMajorSkills | MWGui::WindowManager | private |
mPlayerMinorSkills | MWGui::WindowManager | private |
mPlayerName | MWGui::WindowManager | private |
mPlayerRaceId | MWGui::WindowManager | private |
mPlayerSkillValues | MWGui::WindowManager | private |
mQuickKeysMenu | MWGui::WindowManager | private |
mResourceSystem | MWGui::WindowManager | private |
mRestAllowed | MWGui::WindowManager | private |
mScreenFader | MWGui::WindowManager | private |
mScrollWindow | MWGui::WindowManager | private |
mSelectedEnchantItem | MWGui::WindowManager | private |
mSelectedSpell | MWGui::WindowManager | private |
mSelectedWeapon | MWGui::WindowManager | private |
mSettingsWindow | MWGui::WindowManager | private |
mShown | MWGui::WindowManager | private |
mShowOwned | MWGui::WindowManager | private |
mSoulgemDialog | MWGui::WindowManager | private |
mSpellWindow | MWGui::WindowManager | private |
mStatsWindow | MWGui::WindowManager | private |
mStore | MWGui::WindowManager | private |
mSubtitlesEnabled | MWGui::WindowManager | private |
mTextColours | MWGui::WindowManager | private |
mToolTips | MWGui::WindowManager | private |
mTrackedWindows | MWGui::WindowManager | private |
mTradeWindow | MWGui::WindowManager | private |
mTranslationDataStorage | MWGui::WindowManager | private |
mVersionDescription | MWGui::WindowManager | private |
mVideoBackground | MWGui::WindowManager | private |
mVideoWidget | MWGui::WindowManager | private |
mViewer | MWGui::WindowManager | private |
mWaitDialog | MWGui::WindowManager | private |
mWerewolfFader | MWGui::WindowManager | private |
mWerewolfOverlayEnabled | MWGui::WindowManager | private |
mWindows | MWGui::WindowManager | private |
mWorkQueue | MWGui::WindowManager | private |
notifyInputActionBound() | MWGui::WindowManager | virtual |
onClipboardChanged(const std::string &_type, const std::string &_data) | MWGui::WindowManager | private |
onClipboardRequested(const std::string &_type, std::string &_data) | MWGui::WindowManager | private |
onCursorChange(const std::string &name) | MWGui::WindowManager | private |
onFrame(float frameDuration) | MWGui::WindowManager | virtual |
onKeyFocusChanged(MyGUI::Widget *widget) | MWGui::WindowManager | private |
onRetrieveTag(const MyGUI::UString &_tag, MyGUI::UString &_result) | MWGui::WindowManager | private |
onSoulgemDialogButtonPressed(int button) | MWGui::WindowManager | |
onVideoKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char) | MWGui::WindowManager | private |
onWindowChangeCoord(MyGUI::Window *_sender) | MWGui::WindowManager | private |
pinWindow(MWGui::GuiWindow window) | MWGui::WindowManager | virtual |
playSound(const std::string &soundId, float volume=1.f, float pitch=1.f) | MWGui::WindowManager | virtual |
playVideo(const std::string &name, bool allowSkipping) | MWGui::WindowManager | virtual |
popGuiMode(bool noSound=false) | MWGui::WindowManager | virtual |
processChangedSettings(const Settings::CategorySettingVector &changed) | MWGui::WindowManager | virtual |
MWBase::WindowManager::processChangedSettings(const std::set< std::pair< std::string, std::string > > &changed)=0 | MWBase::WindowManager | pure virtual |
pushGuiMode(GuiMode mode, const MWWorld::Ptr &arg) | MWGui::WindowManager | virtual |
pushGuiMode(GuiMode mode) | MWGui::WindowManager | virtual |
readPressedButton() | MWGui::WindowManager | virtual |
readRecord(ESM::ESMReader &reader, uint32_t type) | MWGui::WindowManager | virtual |
removeCell(MWWorld::CellStore *cell) | MWGui::WindowManager | virtual |
removeCurrentModal(WindowModal *input) | MWGui::WindowManager | virtual |
removeDialog(Layout *dialog) | MWGui::WindowManager | virtual |
removeGuiMode(GuiMode mode, bool noSound=false) | MWGui::WindowManager | virtual |
removeStaticMessageBox() | MWGui::WindowManager | virtual |
setActiveMap(int x, int y, bool interior) | MWGui::WindowManager | virtual |
setBlindness(const int percent) | MWGui::WindowManager | virtual |
setConsoleSelectedObject(const MWWorld::Ptr &object) | MWGui::WindowManager | virtual |
setCursorActive(bool active) | MWGui::WindowManager | virtual |
setCursorVisible(bool visible) | MWGui::WindowManager | privatevirtual |
setDragDrop(bool dragDrop) | MWGui::WindowManager | virtual |
setDrowningBarVisibility(bool visible) | MWGui::WindowManager | virtual |
setDrowningTimeLeft(float time, float maxTime) | MWGui::WindowManager | virtual |
setEnemy(const MWWorld::Ptr &enemy) | MWGui::WindowManager | virtual |
setFocusObject(const MWWorld::Ptr &focus) | MWGui::WindowManager | virtual |
setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y) | MWGui::WindowManager | virtual |
setHMSVisibility(bool visible) | MWGui::WindowManager | virtual |
setKeyFocusWidget(MyGUI::Widget *widget) | MWGui::WindowManager | virtual |
setMenuTransparency(float value) | MWGui::WindowManager | private |
setMinimapVisibility(bool visible) | MWGui::WindowManager | virtual |
setNewGame(bool newgame) | MWGui::WindowManager | virtual |
setPlayerClass(const ESM::Class &class_) | MWGui::WindowManager | virtual |
setSelectedEnchantItem(const MWWorld::Ptr &item) | MWGui::WindowManager | virtual |
setSelectedSpell(const std::string &spellId, int successChancePercent) | MWGui::WindowManager | virtual |
setSelectedWeapon(const MWWorld::Ptr &item) | MWGui::WindowManager | virtual |
setSneakVisibility(bool visible) | MWGui::WindowManager | virtual |
setSpellVisibility(bool visible) | MWGui::WindowManager | virtual |
setStore(const MWWorld::ESMStore &store) | MWGui::WindowManager | |
setValue(const std::string &id, const MWMechanics::AttributeValue &value) | MWGui::WindowManager | virtual |
setValue(int parSkill, const MWMechanics::SkillValue &value) | MWGui::WindowManager | virtual |
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value) | MWGui::WindowManager | virtual |
setValue(const std::string &id, const std::string &value) | MWGui::WindowManager | virtual |
setValue(const std::string &id, int value) | MWGui::WindowManager | virtual |
setWeaponVisibility(bool visible) | MWGui::WindowManager | virtual |
setWerewolfOverlay(bool set) | MWGui::WindowManager | virtual |
showCrosshair(bool show) | MWGui::WindowManager | virtual |
showSoulgemDialog(MWWorld::Ptr item) | MWGui::WindowManager | virtual |
sizeVideo(int screenWidth, int screenHeight) | MWGui::WindowManager | private |
SkillList typedef | MWBase::WindowManager | |
staticMessageBox(const std::string &message) | MWGui::WindowManager | virtual |
textureExists(const std::string &path) | MWGui::WindowManager | virtual |
toggleDebugWindow() | MWGui::WindowManager | virtual |
toggleFogOfWar() | MWGui::WindowManager | virtual |
toggleFullHelp() | MWGui::WindowManager | virtual |
toggleHud() | MWGui::WindowManager | virtual |
toggleVisible(GuiWindow wnd) | MWGui::WindowManager | virtual |
trackWindow(Layout *layout, const std::string &name) | MWGui::WindowManager | private |
unsetForceHide(MWGui::GuiWindow wnd) | MWGui::WindowManager | virtual |
unsetSelectedSpell() | MWGui::WindowManager | virtual |
unsetSelectedWeapon() | MWGui::WindowManager | virtual |
updateActivatedQuickKey() | MWGui::WindowManager | virtual |
updateMap() | MWGui::WindowManager | private |
updatePinnedWindows() | MWGui::WindowManager | private |
updatePlayer() | MWGui::WindowManager | virtual |
updateSkillArea() | MWGui::WindowManager | virtual |
updateSpellWindow() | MWGui::WindowManager | virtual |
updateVisible() | MWGui::WindowManager | private |
useItem(const MWWorld::Ptr &item, bool bypassBeastRestrictions=false) | MWGui::WindowManager | virtual |
wakeUpPlayer() | MWGui::WindowManager | virtual |
WindowManager(osgViewer::Viewer *viewer, osg::Group *guiRoot, Resource::ResourceSystem *resourceSystem, SceneUtil::WorkQueue *workQueue, const std::string &logpath, const std::string &cacheDir, bool consoleOnlyScripts, Translation::Storage &translationDataStorage, ToUTF8::FromType encoding, bool exportFonts, const std::map< std::string, std::string > &fallbackMap, const std::string &versionDescription, const std::string &localPath) | MWGui::WindowManager | |
MWBase::WindowManager::WindowManager() | MWBase::WindowManager | inline |
windowResized(int x, int y) | MWGui::WindowManager | virtual |
write(ESM::ESMWriter &writer, Loading::Listener &progress) | MWGui::WindowManager | virtual |
writeFog(MWWorld::CellStore *cell) | MWGui::WindowManager | virtual |
~WindowManager() | MWGui::WindowManager | virtual |