OpenMW
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#include <terraintexturemode.hpp>
Public Slots | |
void | handleDropEvent (QDropEvent *event) |
void | setBrushSize (int brushSize) |
void | setBrushShape (int brushShape) |
void | setBrushTexture (std::string brushShape) |
Signals | |
void | passBrushTexture (std::string brushTexture) |
Public Member Functions | |
TerrainTextureMode (WorldspaceWidget *, QWidget *parent=nullptr) | |
Editmode for terrain texture grid. More... | |
void | primaryEditPressed (const WorldspaceHitResult &hit) |
Create single command for one-click texture editing. More... | |
void | primarySelectPressed (const WorldspaceHitResult &) |
Open brush settings window. More... | |
void | secondarySelectPressed (const WorldspaceHitResult &) |
Default-implementation: Ignored. More... | |
void | activate (CSVWidget::SceneToolbar *) |
Default-Implementation: do nothing. More... | |
void | deactivate (CSVWidget::SceneToolbar *) |
Default-Implementation: do nothing. More... | |
virtual bool | primaryEditStartDrag (const QPoint &pos) |
Start texture editing command macro. More... | |
virtual bool | secondaryEditStartDrag (const QPoint &pos) |
virtual bool | primarySelectStartDrag (const QPoint &pos) |
virtual bool | secondarySelectStartDrag (const QPoint &pos) |
virtual void | drag (const QPoint &pos, int diffX, int diffY, double speedFactor) |
Handle texture edit behavior during dragging. More... | |
virtual void | dragCompleted (const QPoint &pos) |
End texture editing command macro. More... | |
virtual void | dragAborted () |
virtual void | dragWheel (int diff, double speedFactor) |
Default-implementation: ignored. More... | |
virtual void | dragMoveEvent (QDragMoveEvent *event) |
Default-implementation: ignored. More... | |
void | editTerrainTextureGrid (const WorldspaceHitResult &hit) |
Handle brush mechanics, maths regarding worldspace hit etc. More... | |
void | pushEditToCommand (CSMWorld::LandTexturesColumn::DataType &newLandGrid, CSMDoc::Document &document, CSMWorld::IdTable &landTable, std::string cellId) |
Push texture edits to command macro. More... | |
void | createTexture (std::string textureFileName) |
Create new land texture record from texture asset. More... | |
bool | allowLandTextureEditing (std::string textureFileName) |
Create new cell and land if needed. More... | |
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EditMode (WorldspaceWidget *worldspaceWidget, const QIcon &icon, unsigned int mask, const QString &tooltip="", QWidget *parent=0) | |
unsigned int | getInteractionMask () const |
virtual void | setEditLock (bool locked) |
Default-implementation: Ignored. More... | |
virtual void | secondaryEditPressed (const WorldspaceHitResult &hit) |
Default-implementation: Ignored. More... | |
virtual void | dragEnterEvent (QDragEnterEvent *event) |
Default-implementation: ignored. More... | |
virtual void | dropEvent (QDropEvent *event) |
Default-implementation: ignored. More... | |
virtual int | getSubMode () const |
Default: return -1. More... | |
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ModeButton (const QIcon &icon, const QString &tooltip="", QWidget *parent=0) | |
virtual bool | createContextMenu (QMenu *menu) |
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PushButton (const QIcon &icon, Type type, const QString &tooltip="", QWidget *parent=0) | |
PushButton (Type type, const QString &tooltip="", QWidget *parent=0) | |
bool | hasKeepOpen () const |
QString | getBaseToolTip () const |
Return tooltip used at construction (without any button-specific modifications) More... | |
Type | getType () const |
Private Attributes | |
std::string | mCellId |
std::string | mBrushTexture |
int | mBrushSize |
int | mBrushShape |
CSVWidget::SceneToolTextureBrush * | mTextureBrushScenetool |
const int | cellSize {ESM::Land::REAL_SIZE} |
const int | landSize {ESM::Land::LAND_SIZE} |
const int | landTextureSize {ESM::Land::LAND_TEXTURE_SIZE} |
Additional Inherited Members | |
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enum | Type { Type_TopMode, Type_TopAction, Type_Mode, Type_Toggle } |
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WorldspaceWidget & | getWorldspaceWidget () |
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virtual void | keyPressEvent (QKeyEvent *event) |
virtual void | keyReleaseEvent (QKeyEvent *event) |
virtual void | mouseReleaseEvent (QMouseEvent *event) |
CSVRender::TerrainTextureMode::TerrainTextureMode | ( | WorldspaceWidget * | worldspaceWidget, |
QWidget * | parent = nullptr |
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Editmode for terrain texture grid.
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Default-Implementation: do nothing.
Reimplemented from CSVRender::EditMode.
bool CSVRender::TerrainTextureMode::allowLandTextureEditing | ( | std::string | textureFileName | ) |
Create new cell and land if needed.
void CSVRender::TerrainTextureMode::createTexture | ( | std::string | textureFileName | ) |
Create new land texture record from texture asset.
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Default-Implementation: do nothing.
Reimplemented from CSVWidget::ModeButton.
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Handle texture edit behavior during dragging.
Reimplemented from CSVRender::EditMode.
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Default-implementation: ignored
Reimplemented from CSVRender::EditMode.
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End texture editing command macro.
Reimplemented from CSVRender::EditMode.
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Default-implementation: ignored.
Reimplemented from CSVRender::EditMode.
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Default-implementation: ignored.
Reimplemented from CSVRender::EditMode.
void CSVRender::TerrainTextureMode::editTerrainTextureGrid | ( | const WorldspaceHitResult & | hit | ) |
Handle brush mechanics, maths regarding worldspace hit etc.
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Create single command for one-click texture editing.
Reimplemented from CSVRender::EditMode.
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Start texture editing command macro.
Reimplemented from CSVRender::EditMode.
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Open brush settings window.
Reimplemented from CSVRender::EditMode.
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Default-implementation: ignore and return false
Reimplemented from CSVRender::EditMode.
void CSVRender::TerrainTextureMode::pushEditToCommand | ( | CSMWorld::LandTexturesColumn::DataType & | newLandGrid, |
CSMDoc::Document & | document, | ||
CSMWorld::IdTable & | landTable, | ||
std::string | cellId | ||
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Push texture edits to command macro.
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Default-implementation: ignore and return false
Reimplemented from CSVRender::EditMode.
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Default-implementation: Ignored.
Reimplemented from CSVRender::EditMode.
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Default-implementation: ignore and return false
Reimplemented from CSVRender::EditMode.
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