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OpenMW
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#include "chunkmanager.hpp"#include <sstream>#include <osg/Texture2D>#include <osgUtil/IncrementalCompileOperation>#include <components/resource/objectcache.hpp>#include <components/resource/scenemanager.hpp>#include <components/sceneutil/positionattitudetransform.hpp>#include <components/sceneutil/lightmanager.hpp>#include "terraindrawable.hpp"#include "material.hpp"#include "storage.hpp"#include "texturemanager.hpp"#include "compositemaprenderer.hpp"Namespaces | |
| Terrain | |
1.8.6