|
OpenMW
|
#include "characterpreview.hpp"#include <cmath>#include <osg/Material>#include <osg/Fog>#include <osg/BlendFunc>#include <osg/Texture2D>#include <osg/Camera>#include <osg/PositionAttitudeTransform>#include <osg/LightModel>#include <osg/LightSource>#include <osgUtil/IntersectionVisitor>#include <osgUtil/LineSegmentIntersector>#include <components/debug/debuglog.hpp>#include <components/fallback/fallback.hpp>#include <components/sceneutil/lightmanager.hpp>#include "../mwbase/environment.hpp"#include "../mwbase/world.hpp"#include "../mwworld/class.hpp"#include "../mwworld/inventorystore.hpp"#include "../mwmechanics/actorutil.hpp"#include "npcanimation.hpp"#include "vismask.hpp"Classes | |
| class | MWRender::DrawOnceCallback |
| class | MWRender::SetUpBlendVisitor |
| class | MWRender::UpdateCameraCallback |
Namespaces | |
| MWRender | |
| Rendering. | |
1.8.6