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OpenMW
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#include <deque>#include <osg/ref_ptr>#include <osg/Referenced>#include <components/sceneutil/workqueue.hpp>Go to the source code of this file.
Classes | |
| class | SceneUtil::UnrefWorkItem |
| class | SceneUtil::UnrefQueue |
| Handles unreferencing of objects through the WorkQueue. Typical use scenario would be the main thread pushing objects that are no longer needed, and the background thread deleting them. More... | |
Namespaces | |
| SceneUtil | |
1.8.6