OpenMW
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#include <deque>
#include <osg/ref_ptr>
#include <osg/Referenced>
#include <components/sceneutil/workqueue.hpp>
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Classes | |
class | SceneUtil::UnrefWorkItem |
class | SceneUtil::UnrefQueue |
Handles unreferencing of objects through the WorkQueue. Typical use scenario would be the main thread pushing objects that are no longer needed, and the background thread deleting them. More... | |
Namespaces | |
SceneUtil | |